# CoolDown setting and variations

**URL:** <https://qa.fmod.com/t/cooldown-setting-and-variations/20757>\
**Category:** FMOD Studio\
**Created:** [October 10, 2023, 2:23pm UTC](https://qa.fmod.com/t/cooldown-setting-and-variations/20757 "2023-10-10T14:23:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Gmsd](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/gmsd/32/9138_2.png) [@Gmsd](https://qa.fmod.com/u/Gmsd)\
**Post date:** [October 10, 2023, 2:23pm UTC](https://qa.fmod.com/t/cooldown-setting-and-variations/20757/1 "2023-10-10T14:23:05Z")

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Hi,

Any way to get the cooldown parameter on events to have a random range values or even a parameter assigned to vary it’s behavior ?

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [October 11, 2023, 1:31am UTC](https://qa.fmod.com/t/cooldown-setting-and-variations/20757/2 "2023-10-11T01:31:06Z")

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As of the time of writing (October of 2023), the cooldown property is neither automateable nor modulateable, so there is no way to control it with a parameter.

As such, if you want to vary it, we can only suggest creating the behavior you want in your game’s code.
