# Crash in handleEventPositionChange

**URL:** https://qa.fmod.com/t/crash-in-handleeventpositionchange/13442
**Category:** FMOD Studio
**Created:** [September 16, 2017, 2:39am UTC](https://qa.fmod.com/t/crash-in-handleeventpositionchange/13442 "2017-09-16T02:39:55Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![sickhead](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/sickhead/32/534_2.png) [@sickhead](https://qa.fmod.com/u/sickhead)
#### Post date: [September 16, 2017, 2:39am UTC](https://qa.fmod.com/t/crash-in-handleeventpositionchange/13442/1 "2017-09-16T02:39:55Z")

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We’re getting a crash on PS4 and the top of the callstack looks like this:

libfmodstudio.prx!FMOD::BusInstance::handleEventPositionChange(FMOD\_DSP\_PARAMETER\_3DATTRIBUTES const&, FMOD\_DSP\_PARAMETER\_3DATTRIBUTES\_MULTI const&)+0x14 [c:\jk\workspace\Build\_\_1.9\_\_API\_Orbis\studio\_api\platforms\orbis\vs2012/…\lowlevel\_api\src/fmod\_array.h:690]

Any hint as to what is occurring on that line of code that could point us at the cause of this crash?

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### Author: ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)
#### Post date: [September 16, 2017, 9:39am UTC](https://qa.fmod.com/t/crash-in-handleeventpositionchange/13442/2 "2017-09-16T09:39:05Z")

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hi, for console sensitive questions please write to [support@fmod.com](mailto:support@fmod.com)
