# Crash in Java\_org\_fmod\_FMOD\_OutputAAudioHeadphonesChanged

**URL:** <https://qa.fmod.com/t/crash-in-java-org-fmod-fmod-outputaaudioheadphoneschanged/23444>\
**Category:** FMOD Engine\
**Tags:** android, cpp\
**Created:** [October 9, 2025, 6:19am UTC](https://qa.fmod.com/t/crash-in-java-org-fmod-fmod-outputaaudioheadphoneschanged/23444 "2025-10-09T06:19:29Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [October 13, 2025, 12:16am UTC](https://qa.fmod.com/t/crash-in-java-org-fmod-fmod-outputaaudioheadphoneschanged/23444/4 "2025-10-13T00:16:44Z")

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Thanks for the info.

A similar issue in Unity was identified in unity with a potential solution shared here: [[Bug][2.02.06] Android startup crash - #23 by jeff\_fmod](https://qa.fmod.com/t/bug-2-02-06-android-startup-crash/18789/23).

Are you using a game engine? Are you able to share any reproduction steps?

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_[View the full topic](https://qa.fmod.com/t/crash-in-java-org-fmod-fmod-outputaaudioheadphoneschanged/23444)._
