# Crash on ios thread  FMOD Studio update thread

**URL:** <https://qa.fmod.com/t/crash-on-ios-thread-fmod-studio-update-thread/12900>\
**Category:** FMOD Studio\
**Created:** [December 30, 2016, 6:32pm UTC](https://qa.fmod.com/t/crash-on-ios-thread-fmod-studio-update-thread/12900 "2016-12-30T18:32:57Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![jlanquetot](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jlanquetot/32/24_2.png) [@jlanquetot](https://qa.fmod.com/u/jlanquetot)\
**Post date:** [December 30, 2016, 6:32pm UTC](https://qa.fmod.com/t/crash-on-ios-thread-fmod-studio-update-thread/12900/1 "2016-12-30T18:32:57Z")

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Hi,

We are getting a frequent crash on ios on the fmod update thread. Here is the callstack. Is this something you are aware of?

Crashed: FMOD Studio update thread  
EXC\_BAD\_ACCESS KERN\_INVALID\_ADDRESS 0x00000000568d6fa8  
Raw Text  
0 IdleRPG   
FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 325848  
1 IdleRPG   
FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 325768  
2 IdleRPG   
FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 382868  
3 IdleRPG   
FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 204064  
4 IdleRPG   
FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 207300  
5 IdleRPG   
FMOD:🧵:callback(void\*) + 3323792  
6 IdleRPG   
FMOD\_OS\_Thread\_Callback(void\*) + 3193896  
7  
libsystem\_pthread.dylib   
\_pthread\_body + 240  
9  
libsystem\_pthread.dylib   
thread\_start + 4

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**Author:** ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)\
**Post date:** [January 3, 2017, 5:18am UTC](https://qa.fmod.com/t/crash-on-ios-thread-fmod-studio-update-thread/12900/2 "2017-01-03T05:18:10Z")

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> [@](#):
>
> Hi,
> 
> We are getting a frequent crash on ios on the fmod update thread. Here is the callstack. Is this something you are aware of?
> 
> Crashed: FMOD Studio update thread  
> EXC\_BAD\_ACCESS KERN\_INVALID\_ADDRESS 0x00000000568d6fa8  
> Raw Text  
> 0 IdleRPG   
> FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 325848  
> 1 IdleRPG   
> FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 325768  
> 2 IdleRPG   
> FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 382868  
> 3 IdleRPG   
> FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 204064  
> 4 IdleRPG   
> FMOD::ArrayFMOD::DSPI\*::append(FMOD::DSPI\* const&) + 207300  
> 5 IdleRPG   
> FMOD:🧵:callback(void\*) + 3323792  
> 6 IdleRPG   
> FMOD\_OS\_Thread\_Callback(void\*) + 3193896  
> 7  
> libsystem\_pthread.dylib   
> \_pthread\_body + 240  
> 9  
> libsystem\_pthread.dylib   
> thread\_start + 4

Can you provide a small code sample to demonstrate how to reproduce the crash?

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<div class="post-metadata">

**Author:** ![jlanquetot](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jlanquetot/32/24_2.png) [@jlanquetot](https://qa.fmod.com/u/jlanquetot)\
**Post date:** [January 3, 2017, 5:57am UTC](https://qa.fmod.com/t/crash-on-ios-thread-fmod-studio-update-thread/12900/3 "2017-01-03T05:57:30Z")

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We are not able to reproduce it consistently, I just had it once. It’s rare but still our most frequent crash on launch.

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<div class="post-metadata">

**Author:** ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)\
**Post date:** [January 3, 2017, 9:55pm UTC](https://qa.fmod.com/t/crash-on-ios-thread-fmod-studio-update-thread/12900/4 "2017-01-03T21:55:02Z")

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Thanks for the report, please let us know if you manage to reproduce it or have any further info that may assist in tracking the problem down.
