# Crash on XboxOne

**URL:** https://qa.fmod.com/t/crash-on-xboxone/13633
**Category:** Unity
**Created:** [January 10, 2018, 9:50am UTC](https://qa.fmod.com/t/crash-on-xboxone/13633 "2018-01-10T09:50:41Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Esteril](https://avatars.discourse-cdn.com/v4/letter/e/7cd45c/32.png) [@Esteril](https://qa.fmod.com/u/Esteril)
#### Post date: [January 10, 2018, 9:50am UTC](https://qa.fmod.com/t/crash-on-xboxone/13633/1 "2018-01-10T09:50:41Z")

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We use Fmod 1.10 + Unity 5.6.0f3 and have crash when try to launch app on xBoxOne (OS ver 10.0.15063.3054 (May 2017)). Crash happened when some fmod entities are turn on: RuntimeUtils.EnforceLibraryOrder() -\> FMOD.Memory.GetStats(out temp1, out temp2).  
Why it’s can happen?

According to debug output:  
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)  
Mono: AOT FOUND AOT compiled code for FMOD.Memory:GetStats (int&,int&) 00000103EB0BE0C0 - 00000103EB0BE1B0 00000103EB2BAF6C  
Mono: AOT FOUND AOT compiled code for FMOD.Memory:GetStats (int&,int&,bool) 00000103EB0BE1B0 - 00000103EB0BE2A0 00000103EB2BAF70  
Mono: DllImport attempting to load: ‘fmodL’.  
Mono: DllImport loading location: ‘fmodL’.  
Mono: DllImport error loading library: ‘(null)’.  
Mono: DllImport loading library: ‘.\fmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading: ‘fmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading location: ‘libfmodL’.  
Mono: DllImport error loading library: ‘(null)’.  
Mono: DllImport loading library: ‘.\libfmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading: ‘libfmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport unable to load library ‘(null)’.  
Mono: DllImport attempting to load: ‘fmodL’.  
Mono: DllImport loading location: ‘fmodL’.  
Mono: DllImport error loading library: ‘(null)’.  
Mono: DllImport loading library: ‘.\fmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading: ‘fmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading location: ‘libfmodL’.  
Mono: DllImport error loading library: ‘(null)’.  
Mono: DllImport loading library: ‘.\libfmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading: ‘libfmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport unable to load library ‘(null)’.  
Mono: AOT FOUND AOT compiled code for (wrapper managed-to-native) FMOD.Memory:FMOD5\_Memory\_GetStats (int&,int&,bool) 00000103EB1959D0 - 00000103EB195BE0 00000103EB2BDA25  
Mono: DllImport attempting to load: ‘fmodL’.  
Mono: DllImport loading location: ‘fmodL’.  
Mono: DllImport error loading library: ‘(null)’.  
Mono: DllImport loading library: ‘.\fmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading: ‘fmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading location: ‘libfmodL’.  
Mono: DllImport error loading library: ‘(null)’.  
Mono: DllImport loading library: ‘.\libfmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport loading: ‘libfmodL’.  
Mono: DllImport error loading library ‘(null)’.  
Mono: DllImport unable to load library ‘(null)’.  
Unable to resolve pinvoke method ‘FMOD.Memory:FMOD5\_Memory\_GetStats (int&,int&,bool)’ Re-run with MONO\_LOG\_LEVEL=debug for more information.

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [January 10, 2018, 9:30pm UTC](https://qa.fmod.com/t/crash-on-xboxone/13633/2 "2018-01-10T21:30:56Z")

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There is a separate download required for each of the consoles.  
If you don’t have access to download them from our website, you need your account verified first:  
[http://www.fmod.org/questions/question/how-do-i-get-access-to-console-versions/](http://www.fmod.org/questions/question/how-do-i-get-access-to-console-versions/)
