Our users have been reporting crashes when playing our game with a USB headset. Specifically, a headset that reports itself as “Afterglow Universal Wireless Gaming Headset” seems to cause trouble.
They are hypothesizing that it’s related to remove/add events for the audio device, but we haven’t investigated it at our office.
This thread on our community bugtracker talks about the problem, along with links to user threads on various forums detailing the problems they’re having: http://pa.lennardf1989.com/Tracker/index.php?do=details&task_id=3738
In our crash reporting system we see a handful of crashes that are entirely inside fmodex64.dll, and that might be related, but we do not have symbols for this DLL, so I cannot really say.