# Create customised trigger zones

**URL:** <https://qa.fmod.com/t/create-customised-trigger-zones/18185>\
**Category:** Unity\
**Created:** [January 6, 2022, 1:39pm UTC](https://qa.fmod.com/t/create-customised-trigger-zones/18185 "2022-01-06T13:39:33Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![herbeck](https://avatars.discourse-cdn.com/v4/letter/h/8c91f0/32.png) [@herbeck](https://qa.fmod.com/u/herbeck)\
**Post date:** [January 6, 2022, 1:39pm UTC](https://qa.fmod.com/t/create-customised-trigger-zones/18185/1 "2022-01-06T13:39:33Z")

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Hello Friends,

I’d like to implement some wave-sounds when the player comes near to the shoreline. I’m wondering if the is a better solution to implement the trigger-zone, than using multiple 3D spheres and place them along the beach.

I’m thankful for any advise  
Max

 ![Bildschirmfoto 2022-01-06 um 14.30.16](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/c/cf0aa5dbb3631c97ad19b4faa0766d54336d70f7.jpeg)

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [January 6, 2022, 1:53pm UTC](https://qa.fmod.com/t/create-customised-trigger-zones/18185/2 "2022-01-06T13:53:46Z")

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I quite like using a (muted) transceiver transmitter along with multiple transceiver receivers all along the line. It’s quite effective, no phasing issues, a unique soundscape always coming from the right direction, and it keep things quite simple. You just need to play with the sound size and the distance between the receivers.

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**Author:** ![alastair96](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alastair96/32/3922_2.png) [@alastair96](https://qa.fmod.com/u/alastair96)\
**Post date:** [September 1, 2022, 11:26am UTC](https://qa.fmod.com/t/create-customised-trigger-zones/18185/3 "2022-09-01T11:26:37Z")

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did you work this out mate? was wondering the same thing

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**Author:** ![herbeck](https://avatars.discourse-cdn.com/v4/letter/h/8c91f0/32.png) [@herbeck](https://qa.fmod.com/u/herbeck)\
**Post date:** [September 1, 2022, 11:50am UTC](https://qa.fmod.com/t/create-customised-trigger-zones/18185/4 "2022-09-01T11:50:12Z")

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I used the workflow alcibiade described and it worked very nice. Took me a little bit to make the receivers work the way I wanted them to work, but it was worth the effort

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [September 1, 2022, 8:09pm UTC](https://qa.fmod.com/t/create-customised-trigger-zones/18185/5 "2022-09-01T20:09:43Z")

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Also, I forgot to mention, you’ll have to limit the number of instances with the virtualisation stealing mode to save some CPU.
