# Creating FMOD Geometry

**URL:** https://qa.fmod.com/t/creating-fmod-geometry/15830
**Category:** FMOD Engine
**Tags:** csharp, unity
**Created:** [June 1, 2020, 3:14am UTC](https://qa.fmod.com/t/creating-fmod-geometry/15830 "2020-06-01T03:14:10Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [June 9, 2020, 5:49am UTC](https://qa.fmod.com/t/creating-fmod-geometry/15830/2 "2020-06-09T05:49:15Z")

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The FMOD Geometry is an advanced Core (low level) only feature, you would not be able to use this with the Unity integration, unfortunately.

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_[View the full topic](https://qa.fmod.com/t/creating-fmod-geometry/15830)._
