# Creating Volume automation using Built in Distance (localized)

**URL:** <https://qa.fmod.com/t/creating-volume-automation-using-built-in-distance-localized/20283>\
**Category:** FMOD Studio\
**Created:** [June 5, 2023, 6:49pm UTC](https://qa.fmod.com/t/creating-volume-automation-using-built-in-distance-localized/20283 "2023-06-05T18:49:57Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Vunlo](https://avatars.discourse-cdn.com/v4/letter/v/35a633/32.png) [@Vunlo](https://qa.fmod.com/u/Vunlo)\
**Post date:** [June 5, 2023, 6:49pm UTC](https://qa.fmod.com/t/creating-volume-automation-using-built-in-distance-localized/20283/1 "2023-06-05T18:49:57Z")

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Hi,

Im wanting to switch between two different audio tracks within an event using distance to crossfade between them. If i draw volume automation curves using the built in distance parameter does this override the natural volume curve that comes with moving closer and further from a sound source??

Thanks so much!

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<div class="post-metadata">

**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [June 6, 2023, 4:14am UTC](https://qa.fmod.com/t/creating-volume-automation-using-built-in-distance-localized/20283/2 "2023-06-06T04:14:40Z")

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> [@Vunlo](#):
>
> If i draw volume automation curves using the built in distance parameter does this override the natural volume curve that comes with moving closer and further from a sound source?

No.

I should mention that the “natural volume curve that comes with moving closer and further from a sound source” isn’t actually “natural.” Rather, it usually comes from the spatializer effect on the event’s master track, though it can come from other sources.
