# Debug Symbol Request 2.03.06 for UE 5.3

**URL:** <https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069>\
**Category:** FMOD Studio\
**Created:** [June 23, 2025, 11:23am UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069 "2025-06-23T11:23:49Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![vestman](https://avatars.discourse-cdn.com/v4/letter/v/85f322/32.png) [@vestman](https://qa.fmod.com/u/vestman)\
**Post date:** [June 23, 2025, 11:23am UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/1 "2025-06-23T11:23:49Z")

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Hi!

Could we get the debug symbols for fmodL.dll and fmodstudioL.dll  
for version 2.03.06 for Unreal engine 5.3 for Windows

Best Regards

/Peter

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**Author:** ![morgan\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/morgan_fmod/32/1766_2.png) [@morgan\_fmod](https://qa.fmod.com/u/morgan_fmod)\
**Post date:** [June 24, 2025, 2:04am UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/2 "2025-06-24T02:04:12Z")

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Hi Peter,

I have uploaded the debug symbols for FMOD 2.03.06 for UE5.3 to the [uploads section](https://www.fmod.com/profile#uploads) of your user profile page.

Kind regards,

Morgan

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**Author:** ![Michael\_Kpow](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/michael_kpow/32/1119_2.png) [@Michael\_Kpow](https://qa.fmod.com/u/Michael_Kpow)\
**Post date:** [June 25, 2025, 12:26am UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/3 "2025-06-25T00:26:01Z")

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What are debug symbols?

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [June 26, 2025, 10:32pm UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/4 "2025-06-26T22:32:31Z")

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Debug symbols are a map between the original source code and a build. If something goes wrong in the build you can load the debug symbols and get an idea of what was happening in the source at the time. They’re essentially just an extra file that a programmer can load to debug issues more easily.

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**Author:** ![Michael\_Kpow](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/michael_kpow/32/1119_2.png) [@Michael\_Kpow](https://qa.fmod.com/u/Michael_Kpow)\
**Post date:** [July 3, 2025, 11:02pm UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/5 "2025-07-03T23:02:41Z")

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Ah I see, thanks for info!

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**Author:** ![vestman](https://avatars.discourse-cdn.com/v4/letter/v/85f322/32.png) [@vestman](https://qa.fmod.com/u/vestman)\
**Post date:** [August 13, 2025, 9:51am UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/6 "2025-08-13T09:51:02Z")

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Hi!  
Is it also possible to get the debug symbols for  
version 2.03.06 for Unreal engine 5.3 for PS5  
and  
version 2.03.09 for Unreal engine 5.3 for PS5

Best Regards  
/Peter

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<div class="post-metadata">

**Author:** ![morgan\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/morgan_fmod/32/1766_2.png) [@morgan\_fmod](https://qa.fmod.com/u/morgan_fmod)\
**Post date:** [August 14, 2025, 1:23am UTC](https://qa.fmod.com/t/debug-symbol-request-2-03-06-for-ue-5-3/23069/7 "2025-08-14T01:23:31Z")

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Hi Peter,

I have uploaded the debug symbols for FMOD for UE5.3:

- 2.03.06 with PS5 10.000
- 2.03.09 with PS5 11.000

To the [uploads section](https://www.fmod.com/profile#uploads) of your user profile page.

Please let me know if you need any other builds.

Kind regards,

Morgan
