# Deceleration problem

**URL:** <https://qa.fmod.com/t/deceleration-problem/22396>\
**Category:** Unity\
**Created:** [December 11, 2024, 10:37am UTC](https://qa.fmod.com/t/deceleration-problem/22396 "2024-12-11T10:37:34Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![zsda159753](https://avatars.discourse-cdn.com/v4/letter/z/e5b9ba/32.png) [@zsda159753](https://qa.fmod.com/u/zsda159753)\
**Post date:** [December 11, 2024, 10:37am UTC](https://qa.fmod.com/t/deceleration-problem/22396/1 "2024-12-11T10:37:34Z")

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In ‘untiy’, there is a skill that reduces the frame rate of the image and slows down the audio. How to solve the problem of audio not receiving the image or motion being slowed down? Is this a problem that FMOD can solve, or does it require programming to solve.

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [December 13, 2024, 12:36am UTC](https://qa.fmod.com/t/deceleration-problem/22396/2 "2024-12-13T00:36:26Z")

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Hi,

The `Slow-mo` snapshot that is in our Studio example may be what you are looking for:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/a/a8b1ba40738d04e24c1e3d1aea09ab37ffa544a1.png)  
It downshifts the pitch of the group bus when played. Let me know if this is the behaviour you are looking for.

The example project can be found here: `"C:\Users\XXX\Documents\FMOD Studio\examples\Examples.fspro"`

Hope this helps

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**Author:** ![zsda159753](https://avatars.discourse-cdn.com/v4/letter/z/e5b9ba/32.png) [@zsda159753](https://qa.fmod.com/u/zsda159753)\
**Post date:** [December 13, 2024, 3:42am UTC](https://qa.fmod.com/t/deceleration-problem/22396/3 "2024-12-13T03:42:01Z")

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> [@Connor\_FMOD](#):
>
> 示例项目可以在这里找到：`"C:\Users\XXX\Documents\FMOD `

Hello, may I ask which version of FMOD is the example you mentioned?

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [December 13, 2024, 3:55am UTC](https://qa.fmod.com/t/deceleration-problem/22396/4 "2024-12-13T03:55:43Z")

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The example is inlcuded with every version of FMOD studio. But depending on the OS it may be saved in a different location. It can also be found from the welcome dialogue:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/d5fb687fe6e914cf14bdf3154c60d70db350f94d.png)  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/3/3aacb440c35ffd01f5b582f24227971dc64830ef.png)

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<div class="post-metadata">

**Author:** ![zsda159753](https://avatars.discourse-cdn.com/v4/letter/z/e5b9ba/32.png) [@zsda159753](https://qa.fmod.com/u/zsda159753)\
**Post date:** [December 13, 2024, 4:25am UTC](https://qa.fmod.com/t/deceleration-problem/22396/5 "2024-12-13T04:25:54Z")

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I tried it and the effect was still good. Thank you very much
