# Delay DSP crackles when when automating feedback/delay/wet

**URL:** https://qa.fmod.com/t/delay-dsp-crackles-when-when-automating-feedback-delay-wet/11076
**Category:** FMOD Studio
**Created:** [July 18, 2013, 2:15pm UTC](https://qa.fmod.com/t/delay-dsp-crackles-when-when-automating-feedback-delay-wet/11076 "2013-07-18T14:15:02Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![markmarijnissen](https://avatars.discourse-cdn.com/v4/letter/m/c5a1d2/32.png) [@markmarijnissen](https://qa.fmod.com/u/markmarijnissen)
#### Post date: [July 18, 2013, 2:15pm UTC](https://qa.fmod.com/t/delay-dsp-crackles-when-when-automating-feedback-delay-wet/11076/1 "2013-07-18T14:15:02Z")

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Hi,

I am sending up to 60 updates/second to FMOD to dynamically modulate Delay DSP parameters (delay, feedback, wet level). In doing so, the audio crackles.

In other instances, I am updating reverb or pitch. Here, the performance is superb and no crackling occurs.

Something tells me the crackles are to be expected when messing with the delay time (since I believe delays are implemented using circular buffers, and constantly setting and changing such buffer creates “missing” audio, which sounds as a crackle).

Could you perhaps tell me more? Is this a bug or is messing with the delay time so much an obvious “don’t do”.

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### Author: ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)
#### Post date: [July 19, 2013, 4:16am UTC](https://qa.fmod.com/t/delay-dsp-crackles-when-when-automating-feedback-delay-wet/11076/2 "2013-07-19T04:16:59Z")

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Hi,  
Could you reproduce the problem in a test case, perhaps by modifying the simple\_event sample? It would help us track down the issue you describe.
