# Different languages

**URL:** <https://qa.fmod.com/t/different-languages/11904>\
**Category:** FMOD Studio\
**Created:** [April 27, 2015, 4:41pm UTC](https://qa.fmod.com/t/different-languages/11904 "2015-04-27T16:41:17Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![monops](https://avatars.discourse-cdn.com/v4/letter/m/8797f3/32.png) [@monops](https://qa.fmod.com/u/monops)\
**Post date:** [April 27, 2015, 4:41pm UTC](https://qa.fmod.com/t/different-languages/11904/1 "2015-04-27T16:41:17Z")

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Hello!

does FMod studio support audio in different laguages? Like having a dialogue in many languages and from the game you can select which one should be loaded and played?

Cheers!  
Alex

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [April 27, 2015, 11:47pm UTC](https://qa.fmod.com/t/different-languages/11904/2 "2015-04-27T23:47:22Z")

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Programmer sound modules are the best tool for this at the moment.

We are also working on adding more dialogue and localisation-specific features, but it will be some time before they’re ready for release.
