# Different length of songs in a Music Instrument container

**URL:** <https://qa.fmod.com/t/different-length-of-songs-in-a-music-instrument-container/16450>\
**Category:** FMOD Studio\
**Created:** [November 20, 2020, 6:13pm UTC](https://qa.fmod.com/t/different-length-of-songs-in-a-music-instrument-container/16450 "2020-11-20T18:13:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Peti0127](https://avatars.discourse-cdn.com/v4/letter/p/8c91f0/32.png) [@Peti0127](https://qa.fmod.com/u/Peti0127)\
**Post date:** [November 20, 2020, 6:13pm UTC](https://qa.fmod.com/t/different-length-of-songs-in-a-music-instrument-container/16450/1 "2020-11-20T18:13:44Z")

</div>

I’m trying to make a War Thunder Music mod, but I have almost to no knowledge about FMod.  
I have a Multi Instrument container that consists of two songs that play when the battle is won. The problem is that one is 45 seconds and the other one is 5+ minutes long. When the short one plays, it doesn’t loop for the next 5 minutes, because the container is as long as the longest song.

Is it possible to stop a container thingy playing music, when the audio file ends?

 ![asd](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/c/c7d2ab536adbcabaaa009ce9f5e6dc5a39829332.jpeg)

This is how it looks like, the short one plays for another 5 minutes.
