# Disable auto-incrementing marker names? (FMOD 2.02.03)

**URL:** <https://qa.fmod.com/t/disable-auto-incrementing-marker-names-fmod-2-02-03/19332>\
**Category:** FMOD Studio\
**Created:** [September 28, 2022, 8:11pm UTC](https://qa.fmod.com/t/disable-auto-incrementing-marker-names-fmod-2-02-03/19332 "2022-09-28T20:11:11Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ghoulnoises](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/ghoulnoises/32/2288_2.png) [@ghoulnoises](https://qa.fmod.com/u/ghoulnoises)\
**Post date:** [September 28, 2022, 8:11pm UTC](https://qa.fmod.com/t/disable-auto-incrementing-marker-names-fmod-2-02-03/19332/1 "2022-09-28T20:11:11Z")

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Hi!

I have a use case where I’m having to place identical markers along tracks in a project.

ie: I want to be able to paste “Marker” and for it to just say “Marker” again rather than “Marker B”

Is there a way to disable the auto-incrementation of marker names or am I doomed to manually renaming each marker to the same thing? (it’s fine, doable, just not as efficient as I like…)

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [September 28, 2022, 10:52pm UTC](https://qa.fmod.com/t/disable-auto-incrementing-marker-names-fmod-2-02-03/19332/2 "2022-09-28T22:52:05Z")

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There is currently no way to disable marker name automatic incrementing.

That being said, you may be able to work around this issue (or at least reduce the amount of repetitive gruntwork involved) by using [FMOD Studio scripts](https://fmod.com/docs/2.02/studio/scripting-terminal-reference.html) to create markers with whatever names you want.

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**Author:** ![alexzzen](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alexzzen/32/6825_2.png) [@alexzzen](https://qa.fmod.com/u/alexzzen)\
**Post date:** [September 29, 2022, 12:46pm UTC](https://qa.fmod.com/t/disable-auto-incrementing-marker-names-fmod-2-02-03/19332/3 "2022-09-29T12:46:44Z")

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As a workaround, I would rename the markers with a script, as joseph said.  
Here is a script I wrote last year when I needed that feature: [Bulk rename Markers in FMOD Studio – Alessandro Famà](https://alessandrofama.com/tutorials/fmod/fmod-studio/bulk-rename-markers)
