# Disabling the debug overlay doesn't stick - Overlay comes back when restarting Unity

**URL:** <https://qa.fmod.com/t/disabling-the-debug-overlay-doesnt-stick-overlay-comes-back-when-restarting-unity/18705>\
**Category:** Unity\
**Created:** [April 27, 2022, 11:17pm UTC](https://qa.fmod.com/t/disabling-the-debug-overlay-doesnt-stick-overlay-comes-back-when-restarting-unity/18705 "2022-04-27T23:17:26Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![elwood612](https://avatars.discourse-cdn.com/v4/letter/e/d26b3c/32.png) [@elwood612](https://qa.fmod.com/u/elwood612)\
**Post date:** [April 27, 2022, 11:17pm UTC](https://qa.fmod.com/t/disabling-the-debug-overlay-doesnt-stick-overlay-comes-back-when-restarting-unity/18705/1 "2022-04-27T23:17:26Z")

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My google skills are failing me here, and this is kinda driving me nuts. I would like to disable the FMOD debug overlay. I know where the setting to do so is.

Problem is, it doesn’t “stick.” Whenever I restart the Unity client, the FMOD overlay turns back on, and I have to go back into the settings to disable it again.

What am I doing wrong?

Thank you.

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [April 28, 2022, 6:00am UTC](https://qa.fmod.com/t/disabling-the-debug-overlay-doesnt-stick-overlay-comes-back-when-restarting-unity/18705/2 "2022-04-28T06:00:09Z")

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What version of FMOD are you using? The enabled state of the debug overlay is persisting in the latest version, perhaps try updating to 2.02.06?
