# Dll missing on Nintendo Switch

**URL:** <https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923>\
**Category:** Unity\
**Tags:** switch, unity\
**Created:** [March 23, 2021, 11:32am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923 "2021-03-23T11:32:12Z")\
**Posts on this page:** 10\
**Page:** 1

<div class="post-metadata">

**Author:** ![JoevinF](https://avatars.discourse-cdn.com/v4/letter/j/f08c70/32.png) [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Post date:** [March 23, 2021, 11:32am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/1 "2021-03-23T11:32:12Z")

</div>

Hello,

I have this error on Nintendo Switch build  
Im using Unity 2019.3.13f1

```auto
DllNotFoundException: Unable to load DLL 'fmodstudioL': The specified module could not be found.

  at FMOD.Memory.FMOD5_Memory_GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <00000000000000000000000000000000>:0 

  at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.RuntimeManager.SetListenerLocation2D (System.Int32 listenerIndex, UnityEngine.Transform transform, UnityEngine.Rigidbody2D rigidBody, UnityEngine.GameObject attenuationObject) [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.RuntimeManager.SetListenerLocation (System.Int32 listenerIndex, UnityEngine.GameObject gameObject, UnityEngine.Rigidbody2D rigidBody2D, UnityEngine.GameObject attenuationObject) [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.StudioListener.SetListenerLocation () [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.StudioListener.Update () [0x00000] in <00000000000000000000000000000000>:0 

Rethrow as SystemNotInitializedException: [FMOD] Initialization failed

  at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.RuntimeManager.SetListenerLocation2D (System.Int32 listenerIndex, UnityEngine.Transform transform, UnityEngine.Rigidbody2D rigidBody, UnityEngine.GameObject attenuationObject) [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.RuntimeManager.SetListenerLocation (System.Int32 listenerIndex, UnityEngine.GameObject gameObject, UnityEngine.Rigidbody2D rigidBody2D, UnityEngine.GameObject attenuationObject) [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.StudioListener.SetListenerLocation () [0x00000] in <00000000000000000000000000000000>:0 

  at FMODUnity.StudioListener.Update () [0x00000] in <00000000000000000000000000000000>:0

```

Any help anyone can provide would much appreciated.  
BR

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<div class="post-metadata">

**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [March 24, 2021, 12:25am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/2 "2021-03-24T00:25:31Z")

</div>

Looks like you need to get the FMOD Unity integration for Switch. Start here :

[https://www.fmod.com/profile#permissions](https://www.fmod.com/profile#permissions)

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<div class="post-metadata">

**Author:** ![JoevinF](https://avatars.discourse-cdn.com/v4/letter/j/f08c70/32.png) [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Post date:** [March 24, 2021, 8:59am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/3 "2021-03-24T08:59:03Z")

</div>

We already have it from another developer on our project

We are on the 2.01.03 i will try to update it today

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<div class="post-metadata">

**Author:** ![JoevinF](https://avatars.discourse-cdn.com/v4/letter/j/f08c70/32.png) [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Post date:** [March 24, 2021, 4:59pm UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/4 "2021-03-24T16:59:13Z")

</div>

For several reasons i can not update FMOD for now  
Do you have any idea how i can get this dll in Switch build ?

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<div class="post-metadata">

**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [March 24, 2021, 11:32pm UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/5 "2021-03-24T23:32:03Z")

</div>

Well, according to your [fmod.com](http://fmod.com) profile, you’re not a registered Switch developer. Please contact [support@fmod.com](mailto:support@fmod.com) if you’d like to resolve this issue.

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<div class="post-metadata">

**Author:** ![JoevinF](https://avatars.discourse-cdn.com/v4/letter/j/f08c70/32.png) [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Post date:** [March 25, 2021, 10:41pm UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/6 "2021-03-25T22:41:29Z")

</div>

Done  
Im waiting for the support to register me

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<div class="post-metadata">

**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [March 26, 2021, 12:51am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/7 "2021-03-26T00:51:46Z")

</div>

Ah ok, I see who you are now. I’ve connected you to the existing account for your company’s project. You should have access to the Switch downloads now. Please get the FMOD Unity integration for Switch and import it into your project.

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<div class="post-metadata">

**Author:** ![JoevinF](https://avatars.discourse-cdn.com/v4/letter/j/f08c70/32.png) [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Post date:** [March 26, 2021, 9:02am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/8 "2021-03-26T09:02:04Z")

</div>

HI Andrew,

Thanks for the registration.  
Im already have the Unity integration for switch.  
Fmod version : 2.01.03  
Switch SDK : 10.4.1

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<div class="post-metadata">

**Author:** ![JoevinF](https://avatars.discourse-cdn.com/v4/letter/j/f08c70/32.png) [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Post date:** [March 29, 2021, 10:14am UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/9 "2021-03-29T10:14:58Z")

</div>

Hi,  
I still encounter this problem do you have any idea how to solve this ?

---

<div class="post-metadata">

**Author:** ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)\
**Post date:** [March 29, 2021, 11:56pm UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923/10 "2021-03-29T23:56:38Z")

</div>

Newer versions of FMOD for Unity will automatically activate / enable the correct FMOD library for the type of build you are doing i.e. logging build of FMOD with development Unity, release build of FMOD with release Unity. Please see our docs [here](https://fmod.com/resources/documentation-unity?version=2.0&page=platform-specifics.html#fmod-libs-on-static-platforms) for how to do this manually or consider updating to a newer version of 2.01.
