# Does FMOD for unity plugin (WebGL/html platform) support most of features comparing other platform?

**URL:** <https://qa.fmod.com/t/does-fmod-for-unity-plugin-webgl-html-platform-support-most-of-features-comparing-other-platform/21758>\
**Category:** FMOD Engine\
**Created:** [June 13, 2024, 9:32am UTC](https://qa.fmod.com/t/does-fmod-for-unity-plugin-webgl-html-platform-support-most-of-features-comparing-other-platform/21758 "2024-06-13T09:32:00Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![lock.xie](https://avatars.discourse-cdn.com/v4/letter/l/7cd45c/32.png) [@lock.xie](https://qa.fmod.com/u/lock.xie)\
**Post date:** [June 13, 2024, 9:32am UTC](https://qa.fmod.com/t/does-fmod-for-unity-plugin-webgl-html-platform-support-most-of-features-comparing-other-platform/21758/1 "2024-06-13T09:32:00Z")

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As the title says, what features are not supported on the WebGL platform? I didn’t find a detailed comparison in the official documentation. Thanks?

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**Author:** ![li\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/li_fmod/32/6577_2.png) [@li\_fmod](https://qa.fmod.com/u/li_fmod)\
**Post date:** [June 16, 2024, 11:56pm UTC](https://qa.fmod.com/t/does-fmod-for-unity-plugin-webgl-html-platform-support-most-of-features-comparing-other-platform/21758/2 "2024-06-16T23:56:14Z")

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Hi,

> [@lock.xie](#):
>
> what features are not supported on the WebGL platform?

For WebGL platform, currently there’s one known issue that you will not be able to hear sounds created by system.creatSound ([FMOD Engine | 7. Core API Reference | System | System::createSound](https://www.fmod.com/docs/2.03/api/core-api-system.html#system_createsound)) from the WebGl platform, such as programmer sounds ([FMOD Studio | 19. Instrument Reference | 19.6 Programmer Instrument](https://www.fmod.com/docs/2.03/studio/instrument-reference.html#programmer-instrument)).

Unfortunately we don’t have a workaround for it at this time, we are working to resolve the issue. Apart from that, FMOD for Unity plugin supports most of the features compared to other platforms.

> [@lock.xie](#):
>
> I didn’t find a detailed comparison in the official documentation.

For more information about the limitation of WebGL/HTML5 platform, we have documentation about it here: [FMOD Engine | 4. Platform Details | HTML5 | Limitations](https://fmod.com/docs/2.02/api/platforms-html5.html#limitations)

Hope this helps, please let me know if you have any more questions or run into any issues.

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<div class="post-metadata">

**Author:** ![li\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/li_fmod/32/6577_2.png) [@li\_fmod](https://qa.fmod.com/u/li_fmod)\
**Post date:** [June 18, 2024, 5:18am UTC](https://qa.fmod.com/t/does-fmod-for-unity-plugin-webgl-html-platform-support-most-of-features-comparing-other-platform/21758/3 "2024-06-18T05:18:33Z")

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We have some updates for using programmer sound in WebGL/HTML5 platform, if you are interested, please feel free to have a look at this post: [Programmer Instrument with Unity WebGL not loading dialogue - #2 by li\_fmod](https://qa.fmod.com/t/programmer-instrument-with-unity-webgl-not-loading-dialogue/21746/2)
