# Does fmod support applying sf2 extension?

**URL:** <https://qa.fmod.com/t/does-fmod-support-applying-sf2-extension/14073>\
**Category:** FMOD Engine\
**Created:** [August 30, 2018, 3:37pm UTC](https://qa.fmod.com/t/does-fmod-support-applying-sf2-extension/14073 "2018-08-30T15:37:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Jedah](https://avatars.discourse-cdn.com/v4/letter/j/cc9497/32.png) [@Jedah](https://qa.fmod.com/u/Jedah)\
**Post date:** [August 30, 2018, 3:37pm UTC](https://qa.fmod.com/t/does-fmod-support-applying-sf2-extension/14073/1 "2018-08-30T15:37:58Z")

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I want to apply a downloaded soundfont when I play the MIDI file.  
It seems that it was not supported in the past. How about now?

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**Author:** ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)\
**Post date:** [August 31, 2018, 5:42am UTC](https://qa.fmod.com/t/does-fmod-support-applying-sf2-extension/14073/2 "2018-08-31T05:42:30Z")

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You will have to convert your soundfont files to a DLS2 file, then you can use a custom DLS in FMOD\_CREATESOUNDEXINFO when opening the midi file with createSound.
