# Dynamically add presets or effect chains?

**URL:** <https://qa.fmod.com/t/dynamically-add-presets-or-effect-chains/21278>\
**Category:** FMOD Studio\
**Created:** [February 23, 2024, 8:00pm UTC](https://qa.fmod.com/t/dynamically-add-presets-or-effect-chains/21278 "2024-02-23T20:00:37Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![deHaan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/dehaan/32/68_2.png) [@deHaan](https://qa.fmod.com/u/deHaan)\
**Post date:** [February 23, 2024, 8:00pm UTC](https://qa.fmod.com/t/dynamically-add-presets-or-effect-chains/21278/1 "2024-02-23T20:00:37Z")

</div>

Is it possible to dynamically add and remove presets or effect chains similar to how you can do it with System::createDSPByType ([https://www.fmod.com/docs/2.00/api/core-api-system.html#system\_createdspbytype](https://www.fmod.com/docs/2.00/api/core-api-system.html#system_createdspbytype)) ?

Thank you

---

<div class="post-metadata">

**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [February 27, 2024, 1:19am UTC](https://qa.fmod.com/t/dynamically-add-presets-or-effect-chains/21278/2 "2024-02-27T01:19:54Z")

</div>

Hi,

Unfortunately not, in the FMOD engine an Effect chain is just represented by the individual effects

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/d959ce2af1064bc6c8f0098b4fd93ce84777943f.png)
