# Enabling Fmod Plugin makes packaging fail

**URL:** <https://qa.fmod.com/t/enabling-fmod-plugin-makes-packaging-fail/14064>\
**Category:** Unreal Engine\
**Created:** [August 24, 2018, 4:42pm UTC](https://qa.fmod.com/t/enabling-fmod-plugin-makes-packaging-fail/14064 "2018-08-24T16:42:26Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![DannyTaylor](https://avatars.discourse-cdn.com/v4/letter/d/7ea924/32.png) [@DannyTaylor](https://qa.fmod.com/u/DannyTaylor)\
**Post date:** [August 24, 2018, 4:42pm UTC](https://qa.fmod.com/t/enabling-fmod-plugin-makes-packaging-fail/14064/1 "2018-08-24T16:42:26Z")

</div>

see here;

[https://answers.unrealengine.com/questions/821036/cant-package-with-fmod-enabled.html](https://answers.unrealengine.com/questions/821036/cant-package-with-fmod-enabled.html)

---

<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [August 27, 2018, 3:39am UTC](https://qa.fmod.com/t/enabling-fmod-plugin-makes-packaging-fail/14064/2 "2018-08-27T03:39:01Z")

</div>

I am not sure what would cause this.

I would suggest completely deleting the plugin before re-adding it to the engine.

If it still doesn’t work, send the full log from UE4 to [support@fmod.com](mailto:support@fmod.com) and we can take a look.
