# ERR\_OUTPUT\_INIT on Windows Server build machine

**URL:** <https://qa.fmod.com/t/err-output-init-on-windows-server-build-machine/21625>\
**Category:** Unity\
**Created:** [May 15, 2024, 12:29pm UTC](https://qa.fmod.com/t/err-output-init-on-windows-server-build-machine/21625 "2024-05-15T12:29:09Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [May 21, 2024, 12:55am UTC](https://qa.fmod.com/t/err-output-init-on-windows-server-build-machine/21625/3 "2024-05-21T00:55:49Z")

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> [@Docker Windows “DllNotFoundException: fmodstudioL”](https://qa.fmod.com/t/docker-windows-dllnotfoundexception-fmodstudiol/20491/19):
>
> We are currently working on a fix for this and hope to have it out in the next release.

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_[View the full topic](https://qa.fmod.com/t/err-output-init-on-windows-server-build-machine/21625)._
