# Error in build universal 8.1 (net core)

**URL:** <https://qa.fmod.com/t/error-in-build-universal-8-1-net-core/12320>\
**Category:** Unity\
**Created:** [February 19, 2016, 10:56am UTC](https://qa.fmod.com/t/error-in-build-universal-8-1-net-core/12320 "2016-02-19T10:56:19Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![SAWER](https://avatars.discourse-cdn.com/v4/letter/s/58f4c7/32.png) [@SAWER](https://qa.fmod.com/u/SAWER)\
**Post date:** [February 19, 2016, 10:56am UTC](https://qa.fmod.com/t/error-in-build-universal-8-1-net-core/12320/1 "2016-02-19T10:56:19Z")

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On windows 10 VS 2015 build x86:  
ERR: Unable to load dll fmod: the specific module could not be found. HRESULT 0x8007007E  
DLL exists in the folder. Build ARM ok.  
Why?

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**Author:** ![SAWER](https://avatars.discourse-cdn.com/v4/letter/s/58f4c7/32.png) [@SAWER](https://qa.fmod.com/u/SAWER)\
**Post date:** [February 19, 2016, 11:09am UTC](https://qa.fmod.com/t/error-in-build-universal-8-1-net-core/12320/2 "2016-02-19T11:09:26Z")

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> [@](#):
>
> On windows 10 VS 2015 build x86:  
> ERR: Unable to load dll fmod: the specific module could not be found. HRESULT 0x8007007E  
> DLL exists in the folder. Build ARM ok.  
> Why?

fmod(Metro/x86) depends on phoneappmodelhost.dll, but phoneappmodelhost.dll only for winphone

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**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [February 20, 2016, 5:42am UTC](https://qa.fmod.com/t/error-in-build-universal-8-1-net-core/12320/3 "2016-02-20T05:42:42Z")

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On Unity we only support windows phone 8.1, not 8.1 universal.

Windows 10 Universal support will be added to Unity soon.
