Error submitting app with fmod designer 4.44 to the Mac App Store

(moleki) #1

We are submitting a new update of our game to the mac appstore with Xcode 7 and when the package is being validated by the appstore, I am getting the following error:

“Couldn’t find platform family in Info.plist CFBundleSupportedPlatforms or Mach-O LC_VERSION_MIN for libfmodevent.dylib”

I updated all the libs to 4.44.57

Any idea about this issue?

(Mathew Block) #2

I’ve done some research and discovered our old toolchain for FMOD Ex isn’t inserting LC_VERSION_MIN_MACOSX and we do not bundle our dylibs so there is no info.plist.

We’ll investigate building FMOD Ex with a newer toolchain to ensure LC_VERSION_MIN_MACOSX is in place, I think this will deprecate our PPC support though (does anyone even still own one of those?).

(Mathew Block) #3

This is fixed for 4.44.59 (once released).

(moleki) #4

Do you have an ETA regarding the new libs?

(Mathew Block) #5

I’ll send you a preview of the fix.