# Errors when launching FMOD after the project has been cloned to another machine

**URL:** <https://qa.fmod.com/t/errors-when-launching-fmod-after-the-project-has-been-cloned-to-another-machine/19666>\
**Category:** Unity\
**Tags:** unity\
**Created:** [December 20, 2022, 3:45am UTC](https://qa.fmod.com/t/errors-when-launching-fmod-after-the-project-has-been-cloned-to-another-machine/19666 "2022-12-20T03:45:00Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Bissonho](https://avatars.discourse-cdn.com/v4/letter/b/779978/32.png) [@Bissonho](https://qa.fmod.com/u/Bissonho)\
**Post date:** [December 20, 2022, 1:37pm UTC](https://qa.fmod.com/t/errors-when-launching-fmod-after-the-project-has-been-cloned-to-another-machine/19666/3 "2022-12-20T13:37:38Z")

</div>

I removed all FMOD files as per this post:

> [@Uninstalling FMOD from Unity](https://qa.fmod.com/t/uninstalling-fmod-from-unity/13313):
>
> Hello, I have tried to uninstall FMOD from my Unity project by deleting all of the files from my asset folder. However, the FMOD option in my menu bar never disappears and two assets FMODStudioCache.asset and Resources/FMODStudioSettings.asset keep on refreshing and won’t permanently disappear. How do I completely remove FMOD from my project? Thanks

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/dd4325a548c815e67e97e8a9149a192774a32fea.png)

FMOD Gitignore

> ### FMOD Unity Integration
> 
> # Never ignore DLLs in the FMOD subfolder, so make sure that the FMOD-folder is in the correct path.
> 
> !/[Aa]ssets/Plugins/FMOD/\*\*/\*.dll
> 
> # Don’t ignore images and gizmos used by FMOD in the Unity Editor
> 
> !/[Aa}ssets/Gizmos/FMOD/\*  
> !/[Aa}ssets/Editor Default Resources/FMOD/\*
> 
> # Ignore the Cache-file since it is updated locally either way
> 
> /[Aa]ssets/**/FMODStudioCache.asset  
> /[Aa]ssets/**/FMODStudioCache.asset.meta  
> /[Aa]ssets/Plugins/FMOD/Cache.meta  
> /[Aa]ssets/Plugins/FMOD/Cache/Editor.meta
> 
> # Log-files
> 
> fmod.log  
> fmod\_editor.log
> 
> # FMOD 1.10.x (Legacy)
> 
> /Assets/FMODAssets/\*  
> /Assets/FMODStudioCache.meta

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