# Event not found problem

**URL:** https://qa.fmod.com/t/event-not-found-problem/23651
**Category:** Unity
**Tags:** unity
**Created:** [November 16, 2025, 3:46am UTC](https://qa.fmod.com/t/event-not-found-problem/23651 "2025-11-16T03:46:04Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![MasterDavicous](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/masterdavicous/32/3753_2.png) [@MasterDavicous](https://qa.fmod.com/u/MasterDavicous)
#### Post date: [November 16, 2025, 3:46am UTC](https://qa.fmod.com/t/event-not-found-problem/23651/1 "2025-11-16T03:46:04Z")

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I’ve implemented FMOD into my Unity project and set up everything correctly. I am able to choose the event path with no issues from the event reference dropdown on my scripts. However, when I run my game, no audio is played and I get this error message:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/3/30f233bdbd2d0ebdc562fd8b960e8095820a60b8.png)

I made sure that my FMOD Studio version matches the FMOD for Unity version. I set up the build preferences correctly:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/2/2c0c31f3bc64042ad1c8bdfa8d71ebe1d2fe1833.png)

And set the FMOD settings correctly in Unity as well:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/6/600a246da85144a7ae86995ae93d901a8df79c6d.png)

It’s been frustrating because I’ve used FMOD before in a previous project with no issues, and now this time I can not seem to get it to work at all despite doing the exact same process.

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<div class="post-metadata">

### Author: ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)
#### Post date: [November 18, 2025, 4:56am UTC](https://qa.fmod.com/t/event-not-found-problem/23651/2 "2025-11-18T04:56:07Z")

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Hi!

A few questions:

- What versions of FMOD Studio, Unity, and FMOD for Unity are you using?
- Are you using any source control for the Unity project that interacts with the built banks?
- Could I get you to post a screenshot of the banks in the bank directory?
- If you delete the existing banks and the FMODStudioCache.asset at `/Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset`, then rebuild all your banks from Studio, does the issue persist?
