# Event path has been modified when build bank

**URL:** https://qa.fmod.com/t/event-path-has-been-modified-when-build-bank/19705
**Category:** FMOD Studio
**Tags:** unity, cpp
**Created:** [January 5, 2023, 9:10am UTC](https://qa.fmod.com/t/event-path-has-been-modified-when-build-bank/19705 "2023-01-05T09:10:55Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![torley-gallium](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/torley-gallium/32/3688_2.png) [@torley-gallium](https://qa.fmod.com/u/torley-gallium)
#### Post date: [February 21, 2023, 11:09pm UTC](https://qa.fmod.com/t/event-path-has-been-modified-when-build-bank/19705/7 "2023-02-21T23:09:13Z")

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I think I’m noticing something similar to this, earlier I was trying to search for something along the lines like “unexpected CaSe changes when I browse an FMOD bank in Unity”…

It’s renamed a folder called “PROGRAMMATICS” to “PROgrammatics” which I thought was weird. At first I thought it was random, but after some searching i came across this thread.

Does this sound like the same issue?

Also this thread: [Event renaming issue - #4 by richard\_simms](https://qa.fmod.com/t/event-renaming-issue/17636/4)

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