# Event renaming issue

**URL:** <https://qa.fmod.com/t/event-renaming-issue/17636>\
**Category:** FMOD Studio\
**Created:** [September 3, 2021, 2:49pm UTC](https://qa.fmod.com/t/event-renaming-issue/17636 "2021-09-03T14:49:31Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![XploZ](https://avatars.discourse-cdn.com/v4/letter/x/74df32/32.png) [@XploZ](https://qa.fmod.com/u/XploZ)\
**Post date:** [December 15, 2022, 9:57am UTC](https://qa.fmod.com/t/event-renaming-issue/17636/12 "2022-12-15T09:57:09Z")

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Thanks for reply, Leah. Yes, we plan to switch all the names of events to lower case in the closest future, however now our game engine operates with strict order of upper/lower cases in paths, hence if after (or during?) unpacking banks FMOD somehow changes the case of at least one letter in the path, the engine does not recognise it and “sound not found” error appears.

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_[View the full topic](https://qa.fmod.com/t/event-renaming-issue/17636)._
