# Event trigger latency

**URL:** https://qa.fmod.com/t/event-trigger-latency/14406
**Category:** FMOD Studio
**Created:** [March 1, 2019, 5:25pm UTC](https://qa.fmod.com/t/event-trigger-latency/14406 "2019-03-01T17:25:15Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![Quentinou](https://avatars.discourse-cdn.com/v4/letter/q/f4b2a3/32.png) [@Quentinou](https://qa.fmod.com/u/Quentinou)
#### Post date: [March 1, 2019, 5:25pm UTC](https://qa.fmod.com/t/event-trigger-latency/14406/1 "2019-03-01T17:25:15Z")

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Hi folks,

I have a kinda weird problem. There are two different events, built in ILO with transition timelines heading to destination marker. One of them works perfectly well but the other one has latency when I trigger the loop part. And I don’t know why. It’s not even a buffer problem or because of the “size” of the event since this particular event is less “stuffed” than the one working well.

Waiting for your help guys, have a good life.

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [March 4, 2019, 11:04am UTC](https://qa.fmod.com/t/event-trigger-latency/14406/2 "2019-03-04T11:04:50Z")

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I’m not sure what you mean by “built in ILO” but can you provide a screenshot of your event, or a video of this happening?

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### Author: ![Quentinou](https://avatars.discourse-cdn.com/v4/letter/q/f4b2a3/32.png) [@Quentinou](https://qa.fmod.com/u/Quentinou)
#### Post date: [March 5, 2019, 12:36am UTC](https://qa.fmod.com/t/event-trigger-latency/14406/3 "2019-03-05T00:36:51Z")

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ILO is for Intro Loop Outro 🙂

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### Author: ![Eneco](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/eneco/32/6046_2.png) [@Eneco](https://qa.fmod.com/u/Eneco)
#### Post date: [March 5, 2019, 1:52pm UTC](https://qa.fmod.com/t/event-trigger-latency/14406/4 "2019-03-05T13:52:52Z")

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Looks like you discovered the same bug as mentioned here:

> [@Transitions latency when changing parameter](https://qa.fmod.com/t/transitions-latency-when-changing-parameter/14383):
>
> I’m having an issue where my transition doesn’t happen immidiately when the parameter is changed, as you can see in the screen recording here. in happens around 100-200 ms later, which is quite annoying. This is also the case when using the event in Unity. Link to screen recording: [https://youtu.be/aPhcU53j0s8](https://youtu.be/aPhcU53j0s8) Any idea what’s going on here? Thank you

The FMOD team is aware of that issue and it will be fixed with the next release.

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### Author: ![Quentinou](https://avatars.discourse-cdn.com/v4/letter/q/f4b2a3/32.png) [@Quentinou](https://qa.fmod.com/u/Quentinou)
#### Post date: [March 5, 2019, 5:07pm UTC](https://qa.fmod.com/t/event-trigger-latency/14406/5 "2019-03-05T17:07:11Z")

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Ok! Awesome!

Thank you Eneco.

Looking forward to have this bug fixed! (:
