# Event trigger latency

**URL:** https://qa.fmod.com/t/event-trigger-latency/14406
**Category:** FMOD Studio
**Created:** [March 1, 2019, 5:25pm UTC](https://qa.fmod.com/t/event-trigger-latency/14406 "2019-03-01T17:25:15Z")
**Posts on this page:** 1
**Showing post:** 4

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### Author: ![Eneco](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/eneco/32/6046_2.png) [@Eneco](https://qa.fmod.com/u/Eneco)
#### Post date: [March 5, 2019, 1:52pm UTC](https://qa.fmod.com/t/event-trigger-latency/14406/4 "2019-03-05T13:52:52Z")

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Looks like you discovered the same bug as mentioned here:

> [@Transitions latency when changing parameter](https://qa.fmod.com/t/transitions-latency-when-changing-parameter/14383):
>
> I’m having an issue where my transition doesn’t happen immidiately when the parameter is changed, as you can see in the screen recording here. in happens around 100-200 ms later, which is quite annoying. This is also the case when using the event in Unity. Link to screen recording: [https://youtu.be/aPhcU53j0s8](https://youtu.be/aPhcU53j0s8) Any idea what’s going on here? Thank you

The FMOD team is aware of that issue and it will be fixed with the next release.

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_[View the full topic](https://qa.fmod.com/t/event-trigger-latency/14406)._
