# EventRef search feature does not show a folder if an event has the same name

**URL:** <https://qa.fmod.com/t/eventref-search-feature-does-not-show-a-folder-if-an-event-has-the-same-name/15958>\
**Category:** Unity\
**Created:** [July 9, 2020, 10:14pm UTC](https://qa.fmod.com/t/eventref-search-feature-does-not-show-a-folder-if-an-event-has-the-same-name/15958 "2020-07-09T22:14:17Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![aaron\_rh](https://avatars.discourse-cdn.com/v4/letter/a/e36b37/32.png) [@aaron\_rh](https://qa.fmod.com/u/aaron_rh)\
**Post date:** [July 9, 2020, 10:14pm UTC](https://qa.fmod.com/t/eventref-search-feature-does-not-show-a-folder-if-an-event-has-the-same-name/15958/1 "2020-07-09T22:14:17Z")

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When using the EventRef attribute, the magnifying glass pop-up does not show subfolders in a folder when there is an event with the same name as the subfolder.

Example:  
`event:/a/b/c` is an event  
`event:/a/b/c/` is a folder

`c/` and its contents are not displayed or selectable, and any event inside `c/` must be entered manually into the string field in order to use it.

The search feature should match FMOD Studio and show both the event and the folder.

Windows 10  
Unity 2019.4.0f1  
“FMOD \> About Integration” reports Version: 2.01.01

Thanks

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [July 13, 2020, 3:58am UTC](https://qa.fmod.com/t/eventref-search-feature-does-not-show-a-folder-if-an-event-has-the-same-name/15958/2 "2020-07-13T03:58:01Z")

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Thank you for bringing this to our attention. I’ve logged a bug in our tracker and we’ll take a look into fixing this in a future release.
