# Experiencing crash to Desktop from resonanceaudio.dll in FMOD 1.10.20 Unity 2019.2.21f1

**URL:** <https://qa.fmod.com/t/experiencing-crash-to-desktop-from-resonanceaudio-dll-in-fmod-1-10-20-unity-2019-2-21f1/15610>\
**Category:** Unity\
**Created:** [April 3, 2020, 2:20pm UTC](https://qa.fmod.com/t/experiencing-crash-to-desktop-from-resonanceaudio-dll-in-fmod-1-10-20-unity-2019-2-21f1/15610 "2020-04-03T14:20:18Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![killerloader](https://avatars.discourse-cdn.com/v4/letter/k/94ad74/32.png) [@killerloader](https://qa.fmod.com/u/killerloader)\
**Post date:** [May 7, 2020, 6:52am UTC](https://qa.fmod.com/t/experiencing-crash-to-desktop-from-resonanceaudio-dll-in-fmod-1-10-20-unity-2019-2-21f1/15610/6 "2020-05-07T06:52:57Z")

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Thanks for the response, my issue was resolved in another thread, the solution is in a PR on the resonanace audio github project.

> [@FMOD Unity integration crash with ResonanceAudio](https://qa.fmod.com/t/fmod-unity-integration-crash-with-resonanceaudio/15710):
>
> Hi, me and my team are experiencing a crash in our game (in editor, and in our release builds) Unity crashes to desktop without any error message or log, however windows event viewer shows this: Faulting application name: Unity.exe, version: 2018.3.12.64867, time stamp: 0x5ca7b142 Faulting module name: resonanceaudio.dll, version: 0.0.0.0, time stamp: 0x5be28099 Exception code: 0xc0000409 Fault offset: 0x00000000000638b1 Faulting process id: 0x19d0 Faulting application start time: 0x01d61ed45f…

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