# Exporting C++ GUIDs header to specific destination folder

**URL:** <https://qa.fmod.com/t/exporting-c-guids-header-to-specific-destination-folder/17671>\
**Category:** FMOD Studio\
**Tags:** cpp\
**Created:** [September 13, 2021, 2:25pm UTC](https://qa.fmod.com/t/exporting-c-guids-header-to-specific-destination-folder/17671 "2021-09-13T14:25:28Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jojjejoel](https://avatars.discourse-cdn.com/v4/letter/j/4bbf92/32.png) [@jojjejoel](https://qa.fmod.com/u/jojjejoel)\
**Post date:** [September 13, 2021, 2:25pm UTC](https://qa.fmod.com/t/exporting-c-guids-header-to-specific-destination-folder/17671/1 "2021-09-13T14:25:28Z")

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Hello,  
Is there a way to choose a specific destination folder to where the C++ GUIDs header file should be exported to? Right now it seems to be a default value that can’t be changed.

Regards  
Joel

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [September 13, 2021, 11:49pm UTC](https://qa.fmod.com/t/exporting-c-guids-header-to-specific-destination-folder/17671/2 "2021-09-13T23:49:16Z")

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You can open the script `exportGUIDHeaders.js` in the installation folder’s Scripts folder.

- **Windows:** `%localappdata%/FMOD Studio/Scripts`
- **Mac:** `~/Library/Application Support/FMOD Studio/Scripts`

You can change line 46 to the directory of your choosing.

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<div class="post-metadata">

**Author:** ![jojjejoel](https://avatars.discourse-cdn.com/v4/letter/j/4bbf92/32.png) [@jojjejoel](https://qa.fmod.com/u/jojjejoel)\
**Post date:** [September 24, 2021, 2:51pm UTC](https://qa.fmod.com/t/exporting-c-guids-header-to-specific-destination-folder/17671/3 "2021-09-24T14:51:21Z")

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Thank you for the quick reply, it was what I was looking for!

Regards  
Joel
