# Exporting for multiple speaker configurations

**URL:** <https://qa.fmod.com/t/exporting-for-multiple-speaker-configurations/15175>\
**Category:** FMOD Studio\
**Created:** [October 30, 2019, 2:14pm UTC](https://qa.fmod.com/t/exporting-for-multiple-speaker-configurations/15175 "2019-10-30T14:14:40Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![kabraxis](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kabraxis/32/27_2.png) [@kabraxis](https://qa.fmod.com/u/kabraxis)\
**Post date:** [October 30, 2019, 2:14pm UTC](https://qa.fmod.com/t/exporting-for-multiple-speaker-configurations/15175/1 "2019-10-30T14:14:40Z")

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Hello there,  
I want to build my banks for different speaker configurations (a la Headphones, Surround, TV). There’s a very informative part under “Advanced Topics” of documentation, which shows a folder structure that has separated Assets and Metadata files.

When I try to achieve that, I can’t see an option like “don’t build Asset files with this Platform setting” or “Only build metadata”-like option, and FMOD always builds/exports the Assets banks in every folder. So, should my workflow include _manually_ deleting unnecessary files?

I have around 10 banks, spread at 3 different platforms and 3 configurations each. I’m doing quick changes and minor revisions all the time. Manually deleting those for every build seems like a chore - and also lengthens my build times as banks are generated from 0. Any tips I’m missing about this?

Edit: I’m on 1.10.16

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [October 30, 2019, 11:14pm UTC](https://qa.fmod.com/t/exporting-for-multiple-speaker-configurations/15175/2 "2019-10-30T23:14:28Z")

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At present, there is no option in FMOD Studio to avoid building asset banks on a per-platform basis.

That being said, I can see how the feature you suggest would be useful, so I’ll add it to our feature/improvement tracker.

If you’re looking to speed your workflow, you could potentially not delete the unnecessary files when performing only minor tweaks - provided that there is sufficient storage available for the extra files on your test machine, of course. The files can always be deleted later.

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**Author:** ![kabraxis](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/kabraxis/32/27_2.png) [@kabraxis](https://qa.fmod.com/u/kabraxis)\
**Post date:** [October 31, 2019, 8:16am UTC](https://qa.fmod.com/t/exporting-for-multiple-speaker-configurations/15175/3 "2019-10-31T08:16:21Z")

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Thanks so much for clearing that up for me!  
For now, I just went ahead and ignored unnecessary files on source control level, and going to write a small python code to automate the clean up. Thanks anyways 🙂
