# Failed to load Bank with Unity (Source-Control Conflicts?)

**URL:** https://qa.fmod.com/t/failed-to-load-bank-with-unity-source-control-conflicts/17659
**Category:** Unity
**Tags:** unity
**Created:** [September 10, 2021, 2:16pm UTC](https://qa.fmod.com/t/failed-to-load-bank-with-unity-source-control-conflicts/17659 "2021-09-10T14:16:24Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![g.hadji](https://avatars.discourse-cdn.com/v4/letter/g/b19c9b/32.png) [@g.hadji](https://qa.fmod.com/u/g.hadji)
#### Post date: [September 10, 2021, 2:16pm UTC](https://qa.fmod.com/t/failed-to-load-bank-with-unity-source-control-conflicts/17659/1 "2021-09-10T14:16:24Z")

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Hi.

I’ve been facing an issue for the last few hours where I can’t find a way to load a master bank within unity. Everything worked fine until I changed the name of my reaper project file path in the asset panel. I change the name of the root where are contained my reaper, fmod and unity projects so I had to re-sync my reaper project with my fmod project. I know it is not something to do but I had to do it in order to unblock an odd situation with the source-control software (gitdesktop). I am pretty stuck with the situation. I tried to re-import the fmod plugin but each time I try to load a bank I got the following errors (see attachment), and when I try to play, none of my assets are launched. Does someone knows where to start ?

 ![Capture](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/1/13cb934c3b2a1642c6b4e2d943723901f8e2f776.png)

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### Author: ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)
#### Post date: [September 13, 2021, 12:08am UTC](https://qa.fmod.com/t/failed-to-load-bank-with-unity-source-control-conflicts/17659/2 "2021-09-13T00:08:22Z")

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I suggest getting FMOD Studio and the FMOD Integration back into a default state, and once that’s working start moving back towards whatever your specific setup was.

- In FMOD Studio
  - Delete the existing built banks
  - In Preferences\>Build ensure “Built banks output directory (optional)” is blank
  - Rebuild banks

- In the FMOD Settings
  - Change your Source Type to “FMOD Studio Project”
  - Change your Studio Project Path to match that of your .fspro project
  - Change your Import Type to “Streaming Assets”

Hopefully that should get banks importing correctly again, otherwise I would suggest completely removing Assets/Plugins/FMOD folder and then reimporting the FMOD Integration and going through the above steps again.  
If that doesn’t work, please give me your FMOD and Unity versions and I will investigate further!

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### Author: ![g.hadji](https://avatars.discourse-cdn.com/v4/letter/g/b19c9b/32.png) [@g.hadji](https://qa.fmod.com/u/g.hadji)
#### Post date: [September 13, 2021, 7:46am UTC](https://qa.fmod.com/t/failed-to-load-bank-with-unity-source-control-conflicts/17659/3 "2021-09-13T07:46:30Z")

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The solution was to reimport the FMOD plugin after completing a full clean up of the integration settings. Thank you !
