# Failed to load when trying to Play Standalone

**URL:** <https://qa.fmod.com/t/failed-to-load-when-trying-to-play-standalone/14843>\
**Category:** Unreal Engine\
**Created:** [July 10, 2019, 11:52pm UTC](https://qa.fmod.com/t/failed-to-load-when-trying-to-play-standalone/14843 "2019-07-10T23:52:28Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![jtsadlerjr](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jtsadlerjr/32/536_2.png) [@jtsadlerjr](https://qa.fmod.com/u/jtsadlerjr)\
**Post date:** [August 5, 2019, 11:48pm UTC](https://qa.fmod.com/t/failed-to-load-when-trying-to-play-standalone/14843/4 "2019-08-05T23:48:16Z")

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Just wanted to update that I did find a solution, the way the User Guide is written lead me to believe that I only needed to add FMODStudio to PrivateDependencyModuleNames if I wanted to access functionality in C++ however without this I would get the error above. Once I added it the error went away. Hopefully that can help you alexuslorus

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_[View the full topic](https://qa.fmod.com/t/failed-to-load-when-trying-to-play-standalone/14843)._
