# Fast firing weapon problems

**URL:** <https://qa.fmod.com/t/fast-firing-weapon-problems/17287>\
**Category:** FMOD Studio\
**Created:** [June 3, 2021, 1:19pm UTC](https://qa.fmod.com/t/fast-firing-weapon-problems/17287 "2021-06-03T13:19:23Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [June 4, 2021, 8:48am UTC](https://qa.fmod.com/t/fast-firing-weapon-problems/17287/14 "2021-06-04T08:48:35Z")

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That being said, I’ve already made [a suggestion](https://qa.fmod.com/t/suggestion-steal-release-time/17144) to have a steal delay (for smooth cuts). Though I understand the argument for not adding this in the event macros (because it’s more of a resource management question), it should be present in the scatterer. Don’t you think so, @joseph?  
Though not sure it’s the exact problem here.

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