# find and replace in Unity

**URL:** <https://qa.fmod.com/t/find-and-replace-in-unity/13712>\
**Category:** Unity\
**Created:** [February 20, 2018, 5:20pm UTC](https://qa.fmod.com/t/find-and-replace-in-unity/13712 "2018-02-20T17:20:17Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![mightypants](https://avatars.discourse-cdn.com/v4/letter/m/f475e1/32.png) [@mightypants](https://qa.fmod.com/u/mightypants)\
**Post date:** [February 20, 2018, 5:20pm UTC](https://qa.fmod.com/t/find-and-replace-in-unity/13712/1 "2018-02-20T17:20:17Z")

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The find and replace feature in Unity is unclear to me. What is it searching, and where? I would have thought it would look at FMOD event paths, but I’ve tried searching a number of folder and event names and never get any results. Can someone clarify

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [February 22, 2018, 9:49pm UTC](https://qa.fmod.com/t/find-and-replace-in-unity/13712/2 "2018-02-22T21:49:32Z")

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It will only find and replace the event string of FMODStudioEventEmitter components, it does not pick up any other FMOD or custom scripts.
