# FMOD 2.0 and resonance audio soundfield

**URL:** <https://qa.fmod.com/t/fmod-2-0-and-resonance-audio-soundfield/15334>\
**Category:** FMOD Studio\
**Created:** [December 19, 2019, 5:35pm UTC](https://qa.fmod.com/t/fmod-2-0-and-resonance-audio-soundfield/15334 "2019-12-19T17:35:04Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![jenkamusic](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jenkamusic/32/218_2.png) [@jenkamusic](https://qa.fmod.com/u/jenkamusic)\
**Post date:** [December 19, 2019, 5:35pm UTC](https://qa.fmod.com/t/fmod-2-0-and-resonance-audio-soundfield/15334/1 "2019-12-19T17:35:04Z")

</div>

I have a question regarding FMOD 2 and resonance audio (and Unity).  
I have some issues with the ambisonic soundfields in FMOD. When I run an ambisonic soundfile through the soundfield the performance increases dramatically to 90% - 100%. On a faster computer I could keep it under 90% for some time, but on my MacBook Pro it went into 100% immediately when playing a soundfield ambisonic file.  
Do any of you have experience using soundfields and ambisonic files in FMOD 2.0 using the resonance audio spatializer?  
I have both tried using pure 1st order ambix sounds as well as pre-baked 1st order ambisonic wave files, and it all pushes the performance to more than 90% using one sound. When I look at the profiler, the sound from the resonance audio spatializer is almost the only thing taking up the performance. I managed to play up to almost 150 resonance audio sound sources simultaneously with OK performance (still something like 50-60% of the CPU though), but as soon as just one single soundfield with an ambisonics file was played the performance went straight to 100%.  
Are there settings I should know of in either Unity or FMOD or is this a known issue?

I really hope you can help me with this.

---

<div class="post-metadata">

**Author:** ![jenkamusic](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jenkamusic/32/218_2.png) [@jenkamusic](https://qa.fmod.com/u/jenkamusic)\
**Post date:** [December 19, 2019, 5:36pm UTC](https://qa.fmod.com/t/fmod-2-0-and-resonance-audio-soundfield/15334/2 "2019-12-19T17:36:45Z")

</div>

Im using FMOD 2.00.05 and Unity (fairly new 2019 version) by the way.  
And the Unity project does almost not have anything else then boxes and planes.
