# Fmod audio levels are out of controll

**URL:** <https://qa.fmod.com/t/fmod-audio-levels-are-out-of-controll/24001>\
**Category:** FMOD Studio\
**Created:** [February 10, 2026, 3:30pm UTC](https://qa.fmod.com/t/fmod-audio-levels-are-out-of-controll/24001 "2026-02-10T15:30:20Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Luurio](https://avatars.discourse-cdn.com/v4/letter/l/ecb155/32.png) [@Luurio](https://qa.fmod.com/u/Luurio)\
**Post date:** [February 10, 2026, 3:30pm UTC](https://qa.fmod.com/t/fmod-audio-levels-are-out-of-controll/24001/1 "2026-02-10T15:30:20Z")

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Playing a multi instrument gets progressively louder very quickly. This doesn’t just affect the Fmod audio but also the sound from YouTube.  
WARNING HEADPHONE USERS!!!

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [February 16, 2026, 7:37am UTC](https://qa.fmod.com/t/fmod-audio-levels-are-out-of-controll/24001/2 "2026-02-16T07:37:04Z")

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Unfortunately, I haven’t been able to reproduce this issue when I try to hear it here. I must be doing something differently to you. Are you able to send us a copy of a project that exhibits this issue, so that we can investigate it in more detail?
