# FMOD bundles codesign

**URL:** <https://qa.fmod.com/t/fmod-bundles-codesign/14196>\
**Category:** Unity\
**Created:** [November 14, 2018, 9:12pm UTC](https://qa.fmod.com/t/fmod-bundles-codesign/14196 "2018-11-14T21:12:42Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![leo1mml](https://avatars.discourse-cdn.com/v4/letter/l/94ad74/32.png) [@leo1mml](https://qa.fmod.com/u/leo1mml)\
**Post date:** [November 14, 2018, 9:12pm UTC](https://qa.fmod.com/t/fmod-bundles-codesign/14196/1 "2018-11-14T21:12:42Z")

</div>

When I try to deploy a macOS build to the mac store, I get an error to codesign the fmod bundles properly.  
`com.companyName.gamename.pkg/Payload/gameName.app/Contents/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio: unsealed contents present in the bundle root com.companyName.gamename.pkg/Payload/gameName.app/Contents/Plugins/fmodstudioL.bundle/Contents/MacOS/fmodstudioL: unsealed contents present in the bundle root com.companyName.gamename.pkg/Payload/gameName.app/Contents/Plugins/gvraudio.bundle/Contents/MacOS/gvraudio: unsealed contents present in the bundle root com.companyName.gamename.pkg/Payload/gameName.app/Contents/Plugins/resonanceaudio.bundle/Contents/MacOS/resonanceaudio: unsealed contents present in the bundle root`  
Do I have to codesign all these bundles? Please help me…
