# Fmod crash on android crash stack libaudioclient.so

**URL:** <https://qa.fmod.com/t/fmod-crash-on-android-crash-stack-libaudioclient-so/18266>\
**Category:** Unity\
**Created:** [January 24, 2022, 11:52am UTC](https://qa.fmod.com/t/fmod-crash-on-android-crash-stack-libaudioclient-so/18266 "2022-01-24T11:52:29Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [August 26, 2022, 2:01am UTC](https://qa.fmod.com/t/fmod-crash-on-android-crash-stack-libaudioclient-so/18266/12 "2022-08-26T02:01:35Z")

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This seems to be a [bug with the Google Oboe API](https://github.com/google/oboe/issues/538). We aren’t using Oboe, but there appears to be other apps running in the background on these devices that are- the screen recording app is likely an example of this.  
There is a fix scheduled for Android T which came out August 15 2022, so hopefully this crash will start disappearing as more people move to the latest Android OS.

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_[View the full topic](https://qa.fmod.com/t/fmod-crash-on-android-crash-stack-libaudioclient-so/18266)._
