# Fmod Event UE4 Network Replication

**URL:** https://qa.fmod.com/t/fmod-event-ue4-network-replication/13993
**Category:** Unreal Engine
**Created:** [July 11, 2018, 6:57pm UTC](https://qa.fmod.com/t/fmod-event-ue4-network-replication/13993 "2018-07-11T18:57:43Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Cobra](https://avatars.discourse-cdn.com/v4/letter/c/df705f/32.png) [@Cobra](https://qa.fmod.com/u/Cobra)
#### Post date: [July 11, 2018, 6:57pm UTC](https://qa.fmod.com/t/fmod-event-ue4-network-replication/13993/1 "2018-07-11T18:57:43Z")

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Hi,

Is there any tutorials about how to replicate fmod event in C++ ?

Thanks,

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### Author: ![jakelong](https://avatars.discourse-cdn.com/v4/letter/j/da6949/32.png) [@jakelong](https://qa.fmod.com/u/jakelong)
#### Post date: [July 12, 2018, 4:30am UTC](https://qa.fmod.com/t/fmod-event-ue4-network-replication/13993/2 "2018-07-12T04:30:49Z")

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I think the process is the same as with playing UE audiocomponent or soundcue

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [July 13, 2018, 4:49am UTC](https://qa.fmod.com/t/fmod-event-ue4-network-replication/13993/3 "2018-07-13T04:49:21Z")

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Hi Cobra,

Please see Cameron’s blueprint for network replication with FMOD.

[http://www.fmod.org/questions/question/ue4-fmod-replication/](http://www.fmod.org/questions/question/ue4-fmod-replication/)

Thanks,  
Richard
