# FMOD::Studio::EventInstance setvolume issue

**URL:** https://qa.fmod.com/t/fmod-eventinstance-setvolume-issue/22213
**Category:** FMOD Engine
**Created:** [October 24, 2024, 2:34am UTC](https://qa.fmod.com/t/fmod-eventinstance-setvolume-issue/22213 "2024-10-24T02:34:46Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![berserk77](https://avatars.discourse-cdn.com/v4/letter/b/7ba0ec/32.png) [@berserk77](https://qa.fmod.com/u/berserk77)
#### Post date: [October 24, 2024, 2:34am UTC](https://qa.fmod.com/t/fmod-eventinstance-setvolume-issue/22213/1 "2024-10-24T02:34:46Z")

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FMOD::Studio::EventInstance setvolume issue  
After start, even if I set it to setvolume(0) immediately, I hear a “tick” sound.  
This is not a normal sound.  
Not all of them are like that, but it occurs in those where the Event starts from 0, as in the attached screenshot.  
The fmod engine used is 2.02.15.

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/df7c7c658a457529e8b0f709903e120a37187d51.png)

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [October 31, 2024, 12:13am UTC](https://qa.fmod.com/t/fmod-eventinstance-setvolume-issue/22213/2 "2024-10-31T00:13:12Z")

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There should not be any “ticks” unless of course there is enough time between the `play` call and `setVolume` that the event is audible.

I tried to reproduce it myself but have not been successful, are you able to share how you are playing and controlling the event?
