# FMOD in Unity Collaboration Questions

**URL:** <https://qa.fmod.com/t/fmod-in-unity-collaboration-questions/22393>\
**Category:** FMOD Studio\
**Created:** [December 10, 2024, 5:32pm UTC](https://qa.fmod.com/t/fmod-in-unity-collaboration-questions/22393 "2024-12-10T17:32:51Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![MLaudio](https://avatars.discourse-cdn.com/v4/letter/m/ed8c4c/32.png) [@MLaudio](https://qa.fmod.com/u/MLaudio)\
**Post date:** [December 17, 2024, 2:00am UTC](https://qa.fmod.com/t/fmod-in-unity-collaboration-questions/22393/3 "2024-12-17T02:00:47Z")

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Leah,

Since posting this i came across this thread ([Using FMOD Across Remote Team](https://qa.fmod.com/t/using-fmod-across-remote-team/18013)) where an FMOD team member from what i initially thought said the opposite (just need access to the FMOD banks). Or is he just referring to FMOD studio, and not the package installer.

And thank you for the detailed response.

Matt

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