I’m currently trying to use fmod to play a 12 channel wav file using a dante virtual soundcard over asio. My fmod setup is the following:
init( 32, FMOD_INIT_NORMAL, 0 ));
The wav file I’m using is a test file, so it outputs on each of the channels sequentially with an interval between them of about 1 sec. What really happens with this setup is that I’m getting several channel outputs all at once, and then separate channels in random order.
At this point I’m not even sure whether FMOD supports that many channel outputs per file, and/or whether there is a way to map them.
Any help would be appreciated.