# fmod on ue4-ps4 package runtime error

**URL:** https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367
**Category:** FMOD Engine
**Created:** [August 18, 2017, 1:25am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367 "2017-08-18T01:25:29Z")
**Posts on this page:** 13
**Page:** 1

<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 18, 2017, 1:25am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/1 "2017-08-18T01:25:29Z")

</div>

**I use ps4-sdk 4.5 version, ue4.16,FMOD version fmodstudio10906ue4.16ps4\_sdk4.5.zip  
Run on ps4 development kit, cause follow error:**

73:34:23 File root is /app0/!  
73:34:23 Loaded symbols from /app0/symbols/development-symbols.bin!  
73:34:23 FIOS2: built with SDK version 0x04508121  
73:34:23 [SceLncUtil] W:\Build\J01934656\vsh\common\_lib\lnc\_util\src\lnc\_util\_ipc\_client.cpp(352) getDbgExecutablePath: LNC\_ISOK::0x80aa0003  
73:34:24 Project file not found: …/…/…/Pupil2/Pupil2.uprojectLogInit:Display: Project file not found: …/…/…/Pupil2/Pupil2.uproject  
73:34:24 LogInit:Display: Attempting to find via project info helper.  
73:34:24 LogUProjectInfo: Found projects:  
73:34:24 LogPlatformFile: Not using cached read wrapper  
73:34:24 LogInit:Display: RandInit(14221988) SRandInit(14221988).  
73:34:24 LogTaskGraph: Started task graph with 5 named threads and 17 total threads with 3 sets of task threads.  
73:34:24 LogStats: Stats thread started at 0.470018  
73:34:24 LogModuleManager:Warning: ModuleManager: Module ‘OnlineSubsystemPS4’ not found - its StaticallyLinkedModuleInitializers function is null.  
73:34:24 Unable to find an IP address. This probably indicates that only the DEV LAN is connected, not LAN or WiFi. Returning 0.0.0.0 as the local host address.  
73:34:24 LogModuleManager:Warning: ModuleManager: Module ‘OnlineSubsystemPS4’ not found - its StaticallyLinkedModuleInitializers function is null.  
73:34:24 LogInit: Build: ++UE4+Release-4.16-CL-0  
73:34:24 LogInit: Engine Version: 4.16.3-0+++UE4+Release-4.16  
73:34:24 LogInit: Compatible Engine Version: 4.16.0-0+++UE4+Release-4.16  
73:34:24 LogInit: Net CL: 0  
73:34:24 LogDevObjectVersion: Number of dev versions registered: 16  
73:34:24 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9  
73:34:24 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0  
73:34:24 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2  
73:34:24 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17  
73:34:24 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23  
73:34:24 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0  
73:34:24 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0  
73:34:24 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0  
73:34:24 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0  
73:34:24 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0  
73:34:24 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15  
73:34:24 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4  
73:34:24 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0  
73:34:24 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1  
73:34:24 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1  
73:34:24 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3  
73:34:24 LogInit: Compiled (64-bit): Aug 17 2017 11:12:20  
73:34:24 LogInit: Compiled with Clang: 3.9.1 (PS4 clang version 4.50.0.331 eed02958)  
73:34:24 LogInit: Build Configuration: Development  
73:34:24 LogInit: Branch Name: ++UE4+Release-4.16  
73:34:24 LogInit: Command line: -pak  
73:34:24 LogInit: Base directory:  
73:34:24 LogInit: Installed Engine Build: 0  
73:34:24 LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.  
73:34:24 LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false  
73:34:24 LogInit: Object subsystem initialized  
73:34:24 [2017.08.17-09.01.20:979][0]LogPS4: Selected Device Profile: [PS4]  
73:34:24 [2017.08.17-09.01.20:979][0]LogInit: Applying CVar settings loaded from the selected device profile: [PS4]  
73:34:24 [2017.08.17-09.01.20:997][0]LogInit:Warning: Creating unregistered Device Profile CVar: [[sg.ConsoleScalability:0]]  
73:34:24 [2017.08.17-09.01.20:998][0]LogInit: Computer: PS4 Devkit  
73:34:24 [2017.08.17-09.01.20:998][0]LogInit: User: User1  
73:34:24 [2017.08.17-09.01.20:998][0]LogInit: High frequency timer resolution =1.556658 MHz  
73:34:24 [2017.08.17-09.01.20:999][0]LogInit: Memory sizes: Heap - 1766.53MB : Onion - 200.00MB : Garlic - 2600.00MB, Flexible - 344.00MB, Physical=4.8GB (5GB approx)  
73:34:24   
73:34:24 [2017.08.17-09.01.21:067][0]LogInit: Using OS detected language (zh-Hans).  
73:34:24 [2017.08.17-09.01.21:067][0]LogInit: Using OS detected locale (zh-Hans).  
73:34:24 [2017.08.17-09.01.21:069][0]LogTextLocalizationManager: No localization for ‘zh-Hans’ exists, so ‘en’ will be used for the language.  
73:34:24 [2017.08.17-09.01.21:071][0]LogTextLocalizationManager: No localization for ‘zh-Hans’ exists, so ‘en’ will be used for the locale.  
73:34:24 [2017.08.17-09.01.21:431][0]LogMaterial: Verifying Global Shaders for SF\_PS4  
73:34:24 [2017.08.17-09.01.21:493][0]LogSlate: Using Freetype 2.4.12  
73:34:24 [2017.08.17-09.01.21:530][0]LogSlate: SlateFontCache - WITH\_FREETYPE: 1, WITH\_HARFBUZZ: 1  
73:34:24 [2017.08.17-09.01.21:530][0]LogSlate: SlateFontCache - WITH\_FREETYPE: 1, WITH\_HARFBUZZ: 1  
73:34:25 [2017.08.17-09.01.21:931][0]LogAssetRegistry: FAssetRegistry took 0.1210 seconds to start up  
73:34:25 [2017.08.17-09.01.22:295][0]LogCollisionProfile:Warning: Profile (Graber) - Custom Channel Name = ‘GameTraceChannel3’ hasn’t been found  
73:34:25 [2017.08.17-09.01.22:296][0]LogCollisionProfile:Warning: Profile (Graber) - Custom Channel Name = ‘GameTraceChannel4’ hasn’t been found  
73:34:25 [2017.08.17-09.01.22:296][0]LogCollisionProfile:Warning: Profile (Graber) - Custom Channel Name = ‘GameTraceChannel5’ hasn’t been found  
73:34:25 [2017.08.17-09.01.22:296][0]LogCollisionProfile:Warning: Profile (Graber) - Custom Channel Name = ‘GameTraceChannel6’ hasn’t been found  
73:34:25 [2017.08.17-09.01.22:311][0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 1 prioritized culture(s) in 0.014280 seconds  
73:34:25 [2017.08.17-09.01.22:312][0]LogPakFile: New pak file …/…/…/pupil2/content/paks/pupil2-ps4.pak added to pak precacher.  
73:34:25 [2017.08.17-09.01.22:363][0]LogContentStreaming: Texture pool size is 1000.00 MB  
73:34:25 [2017.08.17-09.01.22:631][0]LogTemp:Warning: Search DLLPath Error!  
73:34:26 [2017.08.17-09.01.22:704][0]LogNetVersion: Pupil2 , NetCL: 0, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2206340199)  
73:34:26 [2017.08.17-09.01.22:967][0]LogMoviePlayer: FAVMoviePlayer ctor…  
73:34:26 [2017.08.17-09.01.22:968][0]LogMoviePlayer: Initializing movie player  
73:34:26 [2017.08.17-09.01.22:970][0]LogPS4: PS4 User Service Event: LogIn - UserIndex: 0, UserID: 515186140  
73:34:26 [2017.08.17-09.01.22:973][0]LogFMODOculus: StartupModule  
73:34:26 [2017.08.17-09.01.22:973][0]LogFMOD: FFMODStudioModule startup  
73:34:26 [2017.08.17-09.01.22:973][0]LogFMOD: Lib path = ‘…/…/…/Pupil2/Plugins/FMODStudio/Binaries’  
73:34:26 [2017.08.17-09.01.22:973][0]LogFMOD: FFMODStudioModule::LoadDll: Loading libfmodL.prx  
73:34:26 [2017.08.17-09.01.23:103][0]LogFMOD: FFMODStudioModule::LoadDll: Loading libfmodstudioL.prx  
73:34:26 [2017.08.17-09.01.23:273][0]LogFMOD: Loading strings bank: …/…/…/pupil2/Content/FMOD/PS4/Master Bank.strings.bank  
73:34:26 [2017.08.17-09.01.23:275][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\studio\_api\src\fmod\_bankmodel.cpp(346) - Failed to open file ‘…/…/…/pupil2/Content/FMOD/PS4/Master Bank.strings.bank’  
73:34:26   
73:34:26 [2017.08.17-09.01.23:275][0]LogFMOD:Warning: Failed to load strings bank: …/…/…/pupil2/Content/FMOD/PS4/Master Bank.strings.bank  
73:34:26 [2017.08.17-09.01.23:280][0]LogFMOD: Creating runtime Studio System  
73:34:26 [2017.08.17-09.01.23:281][0]LogFMOD: Default sample rate = 48000  
73:34:26 [2017.08.17-09.01.23:281][0]LogFMOD: System sample rate = 48000  
73:34:26 [2017.08.17-09.01.23:281][0]LogFMOD: Matching system sample rate 48000  
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD: Loading plugin ‘OculusSpatializerFMOD’  
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD: Trying to load plugin file at location: /app0/prx/OculusSpatializerFMOD.prx  
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD: Trying to load plugin file at location: /app0/prx/OculusSpatializerFMOD64.prx  
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:286][0]LogFMOD: Trying to load plugin file at location: /app0/prx/libOculusSpatializerFMOD.prx  
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD: Trying to load plugin file at location: /app0/prx/libOculusSpatializerFMOD64.prx  
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\lowlevel\_api\platforms\orbis\src\fmod\_os\_misc.cpp(810) - sceKernelLoadStartModule returned 80020002  
73:34:26   
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD:Error: Failed to load plugin ‘OculusSpatializerFMOD’, sounds may not play  
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD: Triggering Initialized on other modules  
73:34:26 [2017.08.17-09.01.23:287][0]LogFMODOculus: FMOD\_OSP\_SUPPORTED is not enabled  
73:34:26 [2017.08.17-09.01.23:287][0]LogFMOD: Loading Banks  
73:34:26 [2017.08.17-09.01.23:325][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\studio\_api\src\fmod\_bankmodel.cpp(346) - Failed to open file ‘…/…/…/pupil2/Content/FMOD/PS4/Master Bank.bank’  
73:34:26   
73:34:26 [2017.08.17-09.01.23:325][0]LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\studio\_api\src\fmod\_bankmodel.cpp(346) - Failed to open file ‘…/…/…/pupil2/Content/FMOD/PS4/Master Bank.strings.bank’  
73:34:26   
73:34:26 [2017.08.17-09.01.23:325][0]LogFMOD:Warning: Failed to bank: …/…/…/pupil2/Content/FMOD/PS4/Master Bank.bank (File does not exist)  
73:34:26 [2017.08.17-09.01.23:325][0]LogFMOD:Warning: Failed to bank: …/…/…/pupil2/Content/FMOD/PS4/Master Bank.strings.bank (File does not exist)  
73:34:26 [2017.08.17-09.01.23:325][0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance  
73:34:26 [2017.08.17-09.01.23:347][0]LogUObjectArray: 29958 objects as part of root set at end of initial load.  
73:34:26 [2017.08.17-09.01.23:347][0]LogUObjectAllocator: 5815056 out of 0 bytes used by permanent object pool.  
73:34:26 [2017.08.17-09.01.23:347][0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool  
73:34:26 [2017.08.17-09.01.23:348][0]LogEngine: Initializing Engine…  
73:34:26 [2017.08.17-09.01.23:374][0]LogSocialScreen: SocialScreenStartup() bEnableSocialScreenSeparateMode is false, so the social screen will be in MirrorMode.  
73:34:26 [2017.08.17-09.01.23:374][0]LogStreaming:Error: Couldn’t find file for package /Script/Engine requested by async loading code. NameToLoad: /Script/Engine  
73:34:27 [2017.08.17-09.01.23:930][0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s  
73:34:27 [2017.08.17-09.01.23:930][0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s  
73:34:27 [2017.08.17-09.01.23:951][0]LogInit: FAudioDevice initialized.  
73:34:27 [2017.08.17-09.01.23:952][0]LogInit: Texture streaming: Enabled  
73:34:27 [2017.08.17-09.01.23:952][0]LogModuleManager:Warning: ModuleManager: Module ‘OnlineSubsystemPS4’ not found - its StaticallyLinkedModuleInitializers function is null.  
73:34:27 [2017.08.17-09.01.24:027][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Ghost/sister/Disappear requested by async loading code. NameToLoad: /Game/FMOD/Events/Ghost/sister/Disappear  
73:34:27 [2017.08.17-09.01.24:050][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Ghost/sister/BellFootstep requested by async loading code. NameToLoad: /Game/FMOD/Events/Ghost/sister/BellFootstep  
73:34:27 [2017.08.17-09.01.24:051][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Special\_FX/jump\_scare02 requested by async loading code. NameToLoad: /Game/FMOD/Events/Special\_FX/jump\_scare02  
73:34:27 [2017.08.17-09.01.24:074][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/vase\_1 requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/vase\_1  
73:34:27 [2017.08.17-09.01.24:075][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/Pillow\_down requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/Pillow\_down  
73:34:27 [2017.08.17-09.01.24:075][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/Pillow requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/Pillow  
73:34:27 [2017.08.17-09.01.24:075][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/PickStamp requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/PickStamp  
73:34:27 [2017.08.17-09.01.24:075][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/Paper\_down requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/Paper\_down  
73:34:27 [2017.08.17-09.01.24:076][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/Paper requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/Paper  
73:34:27 [2017.08.17-09.01.24:076][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/key requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/key  
73:34:27 [2017.08.17-09.01.24:076][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/EyeBallPick requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/EyeBallPick  
73:34:27 [2017.08.17-09.01.24:076][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/chair\_down requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/chair\_down  
73:34:27 [2017.08.17-09.01.24:077][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/chair requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/chair  
73:34:27 [2017.08.17-09.01.24:140][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/Surface requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/Surface  
73:34:27 [2017.08.17-09.01.24:153][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Door\_wood/UnlockDoor requested by async loading code. NameToLoad: /Game/FMOD/Events/Door\_wood/UnlockDoor  
73:34:27 [2017.08.17-09.01.24:153][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Door\_wood/OpenDoor\_wood requested by async loading code. NameToLoad: /Game/FMOD/Events/Door\_wood/OpenDoor\_wood  
73:34:27 [2017.08.17-09.01.24:153][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Door\_wood/LockDoor requested by async loading code. NameToLoad: /Game/FMOD/Events/Door\_wood/LockDoor  
73:34:27 [2017.08.17-09.01.24:153][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Door\_wood/CloseDoor\_wood requested by async loading code. NameToLoad: /Game/FMOD/Events/Door\_wood/CloseDoor\_wood  
73:34:27 [2017.08.17-09.01.24:154][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/Genera\_1/OpenDraw requested by async loading code. NameToLoad: /Game/FMOD/Events/Genera\_1/OpenDraw  
73:34:27 [2017.08.17-09.01.24:167][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/General/Footsteps\_wood\_stairs requested by async loading code. NameToLoad: /Game/FMOD/Events/General/Footsteps\_wood\_stairs  
73:34:27 [2017.08.17-09.01.24:168][0]LogStreaming:Error: Couldn’t find file for package /Game/FMOD/Events/General/Footsteps\_wood requested by async loading code. NameToLoad: /Game/FMOD/Events/General/Footsteps\_wood  
73:34:31 [2017.08.17-09.01.27:787][0]LogTemp:Warning: Search DLLPath Error!  
73:34:32 [2017.08.17-09.01.28:889][0]LogInit:Display: Game Engine Initialized.  
73:34:32 [2017.08.17-09.01.28:890][0]LogInit:Display: Starting Game.  
73:34:32 [2017.08.17-09.01.28:890][0]LogNet: Browse: /Game/GameMap/aaaaaa?Name=Player  
73:34:32 [2017.08.17-09.01.28:891][0]LogLoad: LoadMap: /Game/GameMap/aaaaaa?Name=Player

---

<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [August 18, 2017, 1:44am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/2 "2017-08-18T01:44:55Z")

</div>

It looks like you are trying to load the OculusSpatializerFMOD plugin on PS4 which will not work because there is no OculusSpatializerFMOD.prx for it to find.

If you are wanting to use it for PSVR you will have to use the [Object Panner](http://www.fmod.org/documentation/#content/generated/example_studio/objectpan.html) instead, as Oculus doesn’t work on the PS4.

---

<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 18, 2017, 8:37am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/3 "2017-08-18T08:37:59Z")

</div>

> [@](#):
>
> It looks like you are trying to load the OculusSpatializerFMOD plugin on PS4 which will not work because there is no OculusSpatializerFMOD.prx for it to find.
> 
> If you are wanting to use it for PSVR you will have to use the [Object Panner](http://www.fmod.org/documentation/#content/generated/example_studio/objectpan.html) instead, as Oculus doesn’t work on the PS4.

I think this is problem  
00:15:45 LogFMOD:Error: c:\jk\workspace\Build\_UE4\_4.16\_1.9\_PS4\studio\_api\src\fmod\_bankmodel.cpp(346) - Failed to open file ‘…/…/…/testpackag  
00:15:45 e/Content/FMOD/PS4/Master Bank.strings.bank’

it can`t open bank file, i have this path,

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [August 20, 2017, 10:09pm UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/4 "2017-08-20T22:09:10Z")

</div>

Do you still get that error when removing the OculusSpatializerFMOD from the project?

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<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 21, 2017, 12:38am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/5 "2017-08-21T00:38:42Z")

</div>

Yes. I removing the OculusSpatializerFMOD, This error still exist

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [August 21, 2017, 12:45am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/6 "2017-08-21T00:45:48Z")

</div>

Have you built PS4 specific banks and can you confirm the banks are included in the build and/or copied to the console?

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<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 21, 2017, 2:28am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/7 "2017-08-21T02:28:12Z")

</div>

We generated ps4 banks put on FMOD Path.

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [August 21, 2017, 3:38am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/8 "2017-08-21T03:38:01Z")

</div>

Is FMOD added to the “Additional Non-Asset Directories to Package” in the Packaging Settings?  
This should be automatically done when you select verify in the help menu.

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<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 21, 2017, 5:33am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/9 "2017-08-21T05:33:05Z")

</div>

Yes. We added to the “Additional Non-Asset Directories to Package”

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [August 21, 2017, 5:49am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/10 "2017-08-21T05:49:57Z")

</div>

Can you get us the logs for a build with verbose logging enabled, add the following command line to the UE4 editor:

-LogCmds=“LogFMOD verbose”

Any other information you can think of may be helpful.  
Feel free to send the log file through to [support@fmod.com](mailto:support@fmod.com)

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<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 23, 2017, 7:34am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/11 "2017-08-23T07:34:24Z")

</div>

Do you have ps4 development kit?i send my test project to you ,you help me to find issue .thinks

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<div class="post-metadata">

### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [August 23, 2017, 10:22pm UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/12 "2017-08-23T22:22:42Z")

</div>

Yes we do, send us the project and we can take a look.

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<div class="post-metadata">

### Author: ![jeadChen](https://avatars.discourse-cdn.com/v4/letter/j/8491ac/32.png) [@jeadChen](https://qa.fmod.com/u/jeadChen)
#### Post date: [August 24, 2017, 3:24am UTC](https://qa.fmod.com/t/fmod-on-ue4-ps4-package-runtime-error/13367/13 "2017-08-24T03:24:52Z")

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We deployment without OculusSpatializerFMOD plugins is fine . can play fmod event on ps4. think you for your help = =!!
