# FMOD: OpenStateReady Changes to OpenStateSetPosition Without setPosition Call - How to Fix?

**URL:** <https://qa.fmod.com/t/fmod-openstateready-changes-to-openstatesetposition-without-setposition-call-how-to-fix/22046>\
**Category:** FMOD Engine\
**Tags:** cpp\
**Created:** [August 29, 2024, 3:14pm UTC](https://qa.fmod.com/t/fmod-openstateready-changes-to-openstatesetposition-without-setposition-call-how-to-fix/22046 "2024-08-29T15:14:30Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![DaeHyun](https://avatars.discourse-cdn.com/v4/letter/d/e36b37/32.png) [@DaeHyun](https://qa.fmod.com/u/DaeHyun)\
**Post date:** [August 29, 2024, 3:14pm UTC](https://qa.fmod.com/t/fmod-openstateready-changes-to-openstatesetposition-without-setposition-call-how-to-fix/22046/1 "2024-08-29T15:14:30Z")

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I used the `CREATE_STREAM` and `NONBLOCKING` flags to create a stream in FMOD, and I confirmed that the state was `OpenStateReady`. However, in the next frame, without calling `setPosition` or `getPosition`, the state changed to `OpenStateSetPosition`. As a result, I’m unable to change the stream position using `setPosition`. How can I resolve this issue?

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [September 3, 2024, 5:08am UTC](https://qa.fmod.com/t/fmod-openstateready-changes-to-openstatesetposition-without-setposition-call-how-to-fix/22046/2 "2024-09-03T05:08:55Z")

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Hi,

Could I please grab some more info? Is this happening in the Core or Studio API? What version of FMOD are you using? If you add an [FMOD\_RESULT](https://fmod.com/docs/2.02/api/core-api-common.html#fmod_result) to the `setPosition` call what error does it return?
