# \[FMOD\] PluginEffectModel::init : Missing DSP plugin 'Resonance Audio Source'

**URL:** <https://qa.fmod.com/t/fmod-plugineffectmodel-init-missing-dsp-plugin-resonance-audio-source/16652>\
**Category:** Unity\
**Tags:** unity\
**Created:** [January 16, 2021, 2:03pm UTC](https://qa.fmod.com/t/fmod-plugineffectmodel-init-missing-dsp-plugin-resonance-audio-source/16652 "2021-01-16T14:03:18Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![doktorbanana](https://avatars.discourse-cdn.com/v4/letter/d/22d042/32.png) [@doktorbanana](https://qa.fmod.com/u/doktorbanana)\
**Post date:** [January 16, 2021, 2:03pm UTC](https://qa.fmod.com/t/fmod-plugineffectmodel-init-missing-dsp-plugin-resonance-audio-source/16652/1 "2021-01-16T14:03:18Z")

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Hi,

I get the following error:

> ```
> [FMOD] PluginEffectModel::init : Missing DSP plugin 'Resonance Audio Source'
> 
> UnityEngine.Debug:LogWarning(Object)
> FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at XXX/Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs:36)
> 
> ```

I’m not trying to use the resonance audio plugin anymore. Neither in Unity nor in my FMOD-Project.

Also the path “xxx/Assets/Plugins/FMOD/scr/Runtime/RuntimeManager.cs:36” is not the same as the  
project path of my Unity-Project and doesn’t exist anymore. (It was an older version of the project).

I don’t get why FMOD tries to use this older version of the RuntimeManager. I updated the path of the FMOD-Project in Unity under FMOD/Edit Settings.

Because of this error my bank will not load properly. Can anyone help?

Thanks!

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**Author:** ![doktorbanana](https://avatars.discourse-cdn.com/v4/letter/d/22d042/32.png) [@doktorbanana](https://qa.fmod.com/u/doktorbanana)\
**Post date:** [January 16, 2021, 3:36pm UTC](https://qa.fmod.com/t/fmod-plugineffectmodel-init-missing-dsp-plugin-resonance-audio-source/16652/2 "2021-01-16T15:36:12Z")

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hi,

i reinstalled fmod Studio and reimported the FMOD Unity package.  
It is now using the correct Runtime-Manager, but still cant find the resonance audio plugin.

Where should this plugin be placed?

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [January 18, 2021, 5:23am UTC](https://qa.fmod.com/t/fmod-plugineffectmodel-init-missing-dsp-plugin-resonance-audio-source/16652/3 "2021-01-18T05:23:50Z")

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Information on where to place plug-ins in a Unity project, and how to install plugins so that your project recognizes them, can be found in the [Plugins](https://www.fmod.com/resources/documentation-unity?version=2.1&page=plugins.html) chapter of the [FMOD Unity Integration User Guide](https://www.fmod.com/resources/documentation-unity?version=2.1).
