# FMOD, Resonance and Unity

**URL:** <https://qa.fmod.com/t/fmod-resonance-and-unity/19878>\
**Category:** FMOD Studio\
**Created:** [February 16, 2023, 11:43am UTC](https://qa.fmod.com/t/fmod-resonance-and-unity/19878 "2023-02-16T11:43:13Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![deHaan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/dehaan/32/68_2.png) [@deHaan](https://qa.fmod.com/u/deHaan)\
**Post date:** [February 16, 2023, 11:43am UTC](https://qa.fmod.com/t/fmod-resonance-and-unity/19878/1 "2023-02-16T11:43:13Z")

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Does any have experience with Google Resonance, FMOD and Unity? I am trying to find out if geometry based reverb is supported when using FMOD.  
The guide in the Resonance documentation is only for native Unity audio

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [February 17, 2023, 3:30am UTC](https://qa.fmod.com/t/fmod-resonance-and-unity/19878/2 "2023-02-17T03:30:13Z")

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Hi,

Could you link the Resonance documentation you are talking about?

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**Author:** ![deHaan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/dehaan/32/68_2.png) [@deHaan](https://qa.fmod.com/u/deHaan)\
**Post date:** [February 17, 2023, 7:28am UTC](https://qa.fmod.com/t/fmod-resonance-and-unity/19878/3 "2023-02-17T07:28:08Z")

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[https://resonance-audio.github.io/resonance-audio/develop/unity/developer-guide](https://resonance-audio.github.io/resonance-audio/develop/unity/developer-guide)

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [February 20, 2023, 12:26am UTC](https://qa.fmod.com/t/fmod-resonance-and-unity/19878/4 "2023-02-20T00:26:22Z")

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Hi,

Thank you for the link. The documentation for the Resonance FMOD Unity integration can be found here: [Resonance Audio - Game Engine Integration](https://resonance-audio.github.io/resonance-audio/develop/fmod/game-engine-integration).

Hope this helps!

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<div class="post-metadata">

**Author:** ![deHaan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/dehaan/32/68_2.png) [@deHaan](https://qa.fmod.com/u/deHaan)\
**Post date:** [February 20, 2023, 8:44am UTC](https://qa.fmod.com/t/fmod-resonance-and-unity/19878/5 "2023-02-20T08:44:40Z")

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Thank you Connor. So sadly no geometry based reverb with FMOD
